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New Game Based on Valve's Cancelled Portal Prequel

A video from LunchHouse Software shows off a puzzle game called Exposure being developed by LunchHouse Software (thanks Rock Paper Shotgun). This shows off some base mechanics from a game that involves using a camera to solve puzzles in Aperture Laboratories, the iconic setting from Valve's Portal series. Word is LunchHouse has received Valve's blessings to build upon the source code for a cancelled Portal preview called F-STOP/Aperture Camera. An Exposure Website is online, as is a Twitter account for the project. Here's an explanation from the description of the clip:
Exposure is a project in development by us at LunchHouse Software, taking the form of a multi-part video series which documents the mechanics of Valve's F-STOP. The mechanics are not based on speculation or heresay. Instead, Exposure uses the original, official code from Valve's own F-STOP, or as it was properly named, Aperture Camera. We've reached out to Valve, who've given us explicit permission to continue with our project using their original code.

What we've shown today are simply the base mechanics of the game. There's a lot of depth to these mechanics, many of which have never been seen by the public. We look forward to sharing more with you all in the near future.
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11. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 6, 2020, 13:27  Beamer 
 
Reminds me of Subliminal  



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10. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 4, 2020, 08:21 Luke
 
HL 3 incoming  
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9. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 18:31  Sepharo 
 
DrEvil wrote on Jan 3, 2020, 16:00:
Dacron wrote on Jan 3, 2020, 13:56:
Bumpy wrote on Jan 3, 2020, 13:32:
So instead of just grabbing and moving an object or item, you have to take a photo of it first. I'm not seeing the fun here.

But it would be fun without the Camera ?

It's a gameplay tool, used to explain why you can "grab" far away objects and resize them on the fly (I'd imagine you'll get memory for it, allowing an inventory of pictures/items for bigger/more difficult puzzles). Add to the fact you could be a tourist/journalist touring the Aperature building, it's more interesting than a simple grab and place puzzle game.

There's a far more impressive (imho) demo that someone else has been working on for some time.

That's way cooler... but probably a nightmare for game/level design.
 
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8. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 18:13 Frijoles
 
Time to take this magic camera to the beach!  
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7. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 16:00 DrEvil
 
Dacron wrote on Jan 3, 2020, 13:56:
Bumpy wrote on Jan 3, 2020, 13:32:
So instead of just grabbing and moving an object or item, you have to take a photo of it first. I'm not seeing the fun here.

But it would be fun without the Camera ?

It's a gameplay tool, used to explain why you can "grab" far away objects and resize them on the fly (I'd imagine you'll get memory for it, allowing an inventory of pictures/items for bigger/more difficult puzzles). Add to the fact you could be a tourist/journalist touring the Aperature building, it's more interesting than a simple grab and place puzzle game.

There's a far more impressive (imho) demo that someone else has been working on for some time.
 
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6. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 13:56 Dacron
 
Bumpy wrote on Jan 3, 2020, 13:32:
So instead of just grabbing and moving an object or item, you have to take a photo of it first. I'm not seeing the fun here.

But it would be fun without the Camera ?

It's a gameplay tool, used to explain why you can "grab" far away objects and resize them on the fly (I'd imagine you'll get memory for it, allowing an inventory of pictures/items for bigger/more difficult puzzles). Add to the fact you could be a tourist/journalist touring the Aperature building, it's more interesting than a simple grab and place puzzle game.
 



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5. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 13:32 Bumpy
 
So instead of just grabbing and moving an object or item, you have to take a photo of it first. I'm not seeing the fun here.  
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4. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 12:26 Drayth
 
a magic camera...??  
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3. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 11:30  El Pit 
 
aka_STEVE wrote on Jan 3, 2020, 11:03:
We'll see if Valve goes out of their way & sends a team of lawyers to stop this project........

Straight from the article: "We've reached out to Valve, who've given us explicit permission to continue with our project using their original code."
 



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2. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 11:30 Kristian Joensen
 
aka_STEVE wrote on Jan 3, 2020, 11:03:
We'll see if Valve goes out of their way & sends a team of lawyers to stop this project........

From the quote in the article: "We've reached out to Valve, who've given us explicit permission to continue with our project using their original code."
 
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1. Re: New Game Based on Valve's Cancelled Portal Prequel Jan 3, 2020, 11:03 aka_STEVE
 
We'll see if Valve goes out of their way & sends a team of lawyers to stop this project........  
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