And now, for our moment of Zen.
This post on Steam
announces the official release of the Xen
of Black Mesa
, the modernized remake of Half-Life
, Valve's seminal
first-person shooter (thanks RedEye9). This does not yet mark the end of the
Early Access beta for the game, but they outline a roadmap to lead them to
version 1.0, so hopefully they'll get there soon. Here's word on the addition of
the Xen content:
We have pushed a major patch to the Xen levels and
released the full game on Steam “mainline”. This means you can play a polished
and tested version of all Black Mesa without having to switch into public-beta.
If you have been holding out for Xen, this is what you have been waiting for!
With this update, we not only bring the beta over to mainline, but also
implement feedback to refine the difficulty, increase player guidance, fix bugs,
as well as increase performance throughout the Interloper chapter. See the
detailed change list below.
The game is still in Early Access (EA), so that we can get even more data and
bug reports from a wider set of players and machines. We will be watching people
play the game and listening to how we can further improve the game for the next
big update to take us out of Early Access. In addition to polishing the levels,
we want to look at the game as a whole before switching out of Early Access.
Note: It is extremely likely that workshop mods will currently break
the game in strange and unexpected ways. During the beta we noticed odd issues
caused by seemingly unrelated mods, such as players’ long jump modules not
jumping them far enough. If you are experiencing strange issues with your game,
try unsubscribing from all your workshop mods. This may resolve some issues. In
the future this will hopefully be less of a problem, as workshop modders update
their mods to work properly with the latest version of our engine/game.