MechWarrior 5: Mercenaries Specs

With MechWarrior 5: Mercenaries set to launch tomorrow, the Epic Games Store now offers system specifications for the new BattleTech action game (thanks OC3D via Neutronbeam). Here's what Piranha Games says it will take for your PC to properly operate a giant mech:
Minimum
OS Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
CPU Intel Core i3-7100/AMD Ryzen 3 1200
GPU NVIDIA GeForce GTX 770/AMD Radeon R9 280X
RAM 8GB
DirectX Version 11
Storage 55GB free space (SSD)

Recommended
OS
Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
CPU Intel Core i7-6700K/AMD Ryzen 7 1700
GPU NVIDIA GeForce GTX 1070/AMD RX Vega 56
RAM 16GB
DirectX Version 11
Storage 55GB free space (SSD)

Languages Supported
English, French, German, Russian
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21 Replies. 2 pages. Viewing page 1.
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21.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 11:50
21.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 11:50
Dec 10, 2019, 11:50
 
jdreyer wrote on Dec 10, 2019, 01:45:
JohnBirshire wrote on Dec 9, 2019, 16:56:
More anti consumer behavior I can't support in good conscience.

RIP MechWarrior.
LOL, "Target, not Sears so the franchise is read to me!!1"

Remember, Piranha Games made this choice, not Epic.
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20.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 11:37
20.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 11:37
Dec 10, 2019, 11:37
 
VaranDragon wrote on Dec 10, 2019, 09:57:
CJ_Parker wrote on Dec 10, 2019, 09:43:
Burrito of Peace wrote on Dec 10, 2019, 05:11:
12/10/19 0410CST...game still not available for install.

I'm installing right now. The download is 21.5GB.

Is the game any good?

Just played through the tutorial and the 1st mission. I really like it so far. They nailed the BattleTech atmosphere and I like how they have borrowed some UI designs from the BattleTech strategy game. That way you feel right at home in MW5.

Performance at 1440p (144Hz) all maxed out is good on my 9900K, 2080Ti, 32GB RAM and 970EVO Plus SSD. The CPU is bored and stays cool. RAM usage is about 10GB, video memory between 5GB and just under 6GB. Frames per second are very much depending on the on-screen action. They can go up to the near max of 130fps when there is nothing going on and they drop WAY down to the 40s when there is a lot of destruction happening really close by. Most of the time I'm getting 80-ish to 100fps. There is no noticeable stuttering. No crashes or bugs so far.

I have only played with mouse/keyboard for now and the controls are great out of the gate (yo bust a rhyme there, bitches! ). It looks really promising so far but it will take a few more missions to uncover whether the game really has any strategic depth. You can outfit your mechs, negotiate contracts, work on rep etc. but this early on there is no way to tell if your choices really matter. The potential for depth is there, however. It could turn out to be really awesome. We'll see...

My only gripe this early on is that the hangar NPCs are static mutes. It would have been a nice touch if they would at least acknowledge your presence like in most games... like 'good to see you, Sir' or whatever. That's just a minor gripe though. Otherwise there really isn't much to complain about (yet).

I'm looking forward to playing more tonight. Feels good to finally be back in a 'Mech after all these years .
19.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 10:25
19.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 10:25
Dec 10, 2019, 10:25
 
I do have an SSD, a pretty decent one and a pretty decent rig. However thats beside the point. This is not a game that's anywhere near the complexity of many other games that have been released this year that do not require an SSD to even run!

We are talking about minimum requirements here. Since time immemorial this has meant that the game should run (albeit poorly) when those requirements have been met. I don't see a reason why an SSD would be required to run any game unless the game requires an immense amount of data to be loaded on the fly at any given time.

Hell, we are not talking about a huge open world game here, from what I've read it's mission structures are not even as complex as Mechwarrior4 missions. So yeah, unless the devs step forward with a valid reason for this requirement, Im gonna go ahead and claim it's lousy programming. It's Piranha games we are talking about here after all.
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18.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 09:59
18.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 09:59
Dec 10, 2019, 09:59
 
VaranDragon wrote on Dec 10, 2019, 03:17:
bigspender wrote on Dec 9, 2019, 16:47:
VaranDragon wrote on Dec 9, 2019, 15:08:
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.

Most likely this is for textures and models being loaded in on the fly. Otherwise you might get blurry textures on the terrain if they can't load in fast enough or micro stutter as models load in dynamically

Bullshit. Thats just lazy programming. Many older games have had problems with microstuttering. If the solution is to get faster hardware instead of properly coding your memory management then thats all that is.

It could be quite the opposite, actually. This is not a first in gaming and as environments and entities are getting more and more complicated and people are still keeping minimal and even moderate amounts of memory in their systems. It's a very reasonable requirement and has nothing to do with lazy programming, it's all about how much raw data you have to store and track and what resources are available to do so. Honestly, this is not intended as an insult, if you don't have at LEAST a SATA SSD drive for your OS at this point, I'm not sure you can call yourself a true gamer. SSDs are very competitively priced now and cost much less than the GPU and CPU offerings, so there is no reason not to have one.
17.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 09:57
17.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 09:57
Dec 10, 2019, 09:57
 
CJ_Parker wrote on Dec 10, 2019, 09:43:
Burrito of Peace wrote on Dec 10, 2019, 05:11:
12/10/19 0410CST...game still not available for install.

I'm installing right now. The download is 21.5GB.

Is the game any good?
Avatar 58327
16.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 09:43
16.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 09:43
Dec 10, 2019, 09:43
 
Burrito of Peace wrote on Dec 10, 2019, 05:11:
12/10/19 0410CST...game still not available for install.

I'm installing right now. The download is 21.5GB.
15.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 05:11
15.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 05:11
Dec 10, 2019, 05:11
 
12/10/19 0410CST...game still not available for install.
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14.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 03:17
14.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 03:17
Dec 10, 2019, 03:17
 
bigspender wrote on Dec 9, 2019, 16:47:
VaranDragon wrote on Dec 9, 2019, 15:08:
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.

Most likely this is for textures and models being loaded in on the fly. Otherwise you might get blurry textures on the terrain if they can't load in fast enough or micro stutter as models load in dynamically

Bullshit. Thats just lazy programming. Many older games have had problems with microstuttering. If the solution is to get faster hardware instead of properly coding your memory management then thats all that is.
Avatar 58327
13.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 10, 2019, 01:45
13.
Re: MechWarrior 5: Mercenaries Specs Dec 10, 2019, 01:45
Dec 10, 2019, 01:45
 
JohnBirshire wrote on Dec 9, 2019, 16:56:
More anti consumer behavior I can't support in good conscience.

RIP MechWarrior.
LOL, "Target, not Sears so the franchise is read to me!!1"

Remember, Piranha Games made this choice, not Epic.
“We’ve reached the point of this polarized pandemic where our current plan for salvation is convincing certain recalcitrant men that wearing masks is the testosteroney thing to do.“
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12.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 21:52
12.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 21:52
Dec 9, 2019, 21:52
 
JohnBirshire wrote on Dec 9, 2019, 16:56:
More anti consumer behavior I can't support in good conscience.

RIP MechWarrior.

Right there with you, let the PC scabs iron out all the bugs.
IF its any good, this will be a $10 buy on GoG.com in a few years.
11.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 17:42
11.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 17:42
Dec 9, 2019, 17:42
 
VaranDragon wrote on Dec 9, 2019, 15:08:
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.

Whether you wait 5 minutes or 5 seconds for the game to load doesn't matter, that already happens in a lot of other games depending on your disk speed. If they say it requires an SSD, then it should be integral to the actual running of the game.

My guess is they're future-proofing for next-gen console versions releasing in a year.
10.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 17:41
10.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 17:41
Dec 9, 2019, 17:41
 
chickenboo wrote on Dec 9, 2019, 14:58:
Looking forward to reading reviews tomorrow. First mod should add MW2:Mercs soundtrack into the game.

Amen.
9.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 16:56
9.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 16:56
Dec 9, 2019, 16:56
 
More anti consumer behavior I can't support in good conscience.

RIP MechWarrior.
8.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 16:48
8.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 16:48
Dec 9, 2019, 16:48
 
Nate wrote on Dec 9, 2019, 15:49:
55 GB free space required?
DirectX 11 ?

The specs are a little higher than Mech 4
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7.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 16:47
7.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 16:47
Dec 9, 2019, 16:47
 
VaranDragon wrote on Dec 9, 2019, 15:08:
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.

Most likely this is for textures and models being loaded in on the fly. Otherwise you might get blurry textures on the terrain if they can't load in fast enough or micro stutter as models load in dynamically
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
6.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 16:40
Kxmode
 
6.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 16:40
Dec 9, 2019, 16:40
 Kxmode
 
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5.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 15:49
5.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 15:49
Dec 9, 2019, 15:49
 
55 GB free space required?
DirectX 11 ?
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4.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 15:18
4.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 15:18
Dec 9, 2019, 15:18
 
VaranDragon wrote on Dec 9, 2019, 15:08:
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.

Might not be a loading time thing. Perhaps it's a streaming assets thing. We'll see.
3.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 15:08
3.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 15:08
Dec 9, 2019, 15:08
 
An SSD is required as a minimum? Is that a first? Does not bode well for loading times.
Avatar 58327
2.
 
Re: MechWarrior 5: Mercenaries Specs
Dec 9, 2019, 14:58
2.
Re: MechWarrior 5: Mercenaries Specs Dec 9, 2019, 14:58
Dec 9, 2019, 14:58
 
Burrito of Peace wrote on Dec 9, 2019, 12:38:
Those are fairly modern specs in today's world.

Looking forward to playing it tomorrow.

Looking forward to reading reviews tomorrow. First mod should add MW2:Mercs soundtrack into the game.
21 Replies. 2 pages. Viewing page 1.
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