Star Citizen Passes $250M

The Stretch Goals page on the Roberts Space Industries Website shows that crowdfunding for Star Citizen (and Squadron 42) has surpassed another milestone (thanks PCGamesN). Cloud Imperium Games has now collected over a quarter-billion dollars to develop their space exploration game. As of this writing, the exact total is $250,537,095.00, which is higher than the gross domestic product of several countries, including the Marshall Islands. Crowdfunding for the project began in 2012 with as an effort to raise two million dollars to create a game originally planned for 2014, but as Nicolas Cage's character said in The Rock, "Well gosh. Kind of a lot's happened since then."
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Re: Star Citizen Passes $250M
Dec 4, 2019, 15:06
65.
Re: Star Citizen Passes $250M Dec 4, 2019, 15:06
Dec 4, 2019, 15:06
 
grudgebearer wrote on Dec 4, 2019, 14:26:
VoodooV wrote on Dec 4, 2019, 13:37:
grudgebearer wrote on Dec 4, 2019, 13:07:
Estimated 27% complete after 7 years

https://starcitizentracker.github.io/

site is on the outside looking in. So it's inaccurate at best, misleading at worst. Didn't realize that site was still around but I recall a bunch of people calling out that site's claims as being BS in the past.

Guess we need a snopes now for video games too.

Feel free to contradict the points you believe are wrong, but as far as I can tell, all of those 'expectations' of which they are tracking have one or more documented links, with kickstarter goals and stretch goals called out specifically.

You're missing the point. At best, the site is speculating without any hard information. Hard information you can only get if you were on the inside. So right from the get go, they're standing on shaky ground. That alone disqualifies it from being considered credible in any way.

As for documented links, Yeah, it's well known that you can go back and point out that they said they were going to do this and that on such and such date. target dates and release dates change, this is not groundbreaking. virtually every game misses dates at some point.

Besides, I don't need to refute anything that as plenty of other people have already done the work. A simple google search shows this. The fact that HeWhoShallNotBeNamed cites it should be evidence enough of how credible it is

The very point of making a game like this is that it comes out when its done, not when some bean counter says it comes out. The game is super ambitious and building new tech as they go. Shit happens. I work in IT and every time they make me try to speculate when something is going to be done, I roll my eyes and make the best guess I can, but know that something will inevitably happen that will throw that date into irrelevance. My supervisors and managers know this and we just revise the date and move on. That's just IT..dealing with technology that is known and used by lots of businesses. We're talking about something that has to have new tech built from the ground up to make it happen. I also don't have hundreds of conspiracy theorists looking over my shoulder playing armchair developer.

This is evident in the alpha if you've ever seen it or played it. Have you seen it? There are many youtube streamers that play it. You should check it out.

or are you just living up to your nom de guerre?

EDIT: or, you know, you can get actual progress charts from the source. Or are we just going to play the "any news I don't agree with is fake news" card?

https://robertsspaceindustries.com/roadmap/board/2-Squadron-42

This comment was edited on Dec 4, 2019, 20:22.
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