Star Citizen Passes $250M

The Stretch Goals page on the Roberts Space Industries Website shows that crowdfunding for Star Citizen (and Squadron 42) has surpassed another milestone (thanks PCGamesN). Cloud Imperium Games has now collected over a quarter-billion dollars to develop their space exploration game. As of this writing, the exact total is $250,537,095.00, which is higher than the gross domestic product of several countries, including the Marshall Islands. Crowdfunding for the project began in 2012 with as an effort to raise two million dollars to create a game originally planned for 2014, but as Nicolas Cage's character said in The Rock, "Well gosh. Kind of a lot's happened since then."
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Re: Star Citizen Passes $250M
Dec 2, 2019, 14:53
52.
Re: Star Citizen Passes $250M Dec 2, 2019, 14:53
Dec 2, 2019, 14:53
 
Peeeling wrote on Dec 2, 2019, 07:20:
Watched a couple of streams of it for a while during the free fly. One guy was sitting in a turret shooting at a twinkly dot surrounded by hud brackets. The laser pulses were square-ended and had no motion-blur so they just seemed to sit like Minecraft Steve's arms either side of the screen every time he pulled the trigger. Eventually the dot blew up, producing an expanding, flat rectangle with a tiled explosion texture on it. Then another dot appeared, flew up and rubbed its nose all over the hull nearby like a drunk Quake player trying to get through a door, before jerkily reversing.

The next guy spent five minutes landing. In fairness, a minute of that was his ship standing at a 70 degree angle a few feet from the ground on a couple of little blue pilot lights creating no downdraft while he talked about how much he liked the little blue pilot lights.

Literally better than any other game ever made.

Got a link to blue light landing stuff? Would like to see how far the money has gone for fun...
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