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Star Citizen Passes $250M

The Stretch Goals page on the Roberts Space Industries Website shows that crowdfunding for Star Citizen (and Squadron 42) has surpassed another milestone (thanks PCGamesN). Cloud Imperium Games has now collected over a quarter-billion dollars to develop their space exploration game. As of this writing, the exact total is $250,537,095.00, which is higher than the gross domestic product of several countries, including the Marshall Islands. Crowdfunding for the project began in 2012 with as an effort to raise two million dollars to create a game originally planned for 2014, but as Nicolas Cage's character said in The Rock, "Well gosh. Kind of a lot's happened since then."
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71. Re: Star Citizen Passes $250M Dec 5, 2019, 12:40 Dacron
 
NasWulf wrote on Dec 5, 2019, 07:30:
You prove my point over and over. And if you read my post, I dont defend SC, never spend a dime on it. I just like the technology they are developing and using and would like to see it used in other games.

I also said if they went years and years without releasing anything they would be in trouble and people would move on. They are in trouble, people have moved on, but I dont think they are anywhere near done or out of money like your tears claim they always are.

But hay, you stick with that Smart defence I guess. /eyeroll

Dacron wrote on Dec 2, 2019, 15:40:
NasWulf wrote on Dec 2, 2019, 07:55:
my god, you people are STILL talking about this .....

It's the SC Whale come to defend his game as usual

Must upset you everyone knows it's a joke while your cash in it. The power of faith huh.

(his account was created, and is almost used solely to defend SC, check the history )

Please. I remember when they tracked down your CiG account and other proof (North of 20k wasn't it ?). You're in deep, and defending your "investment" every chance you get. It's what triggered you to make an account here. It's hilarious.


It's years late and no end in sight. And you get these cultists defending them at every stop. I'm sure this will turn out well, not like his last project that went EXACTLY this way and a different, experienced publisher had to gut, finish and release it.
 



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70. Re: Star Citizen Passes $250M Dec 5, 2019, 08:56 Mr. Tact
 
Drayth wrote on Dec 5, 2019, 03:30:
This very recent video cropped up in my feed.
The last 20 seconds of the video ties it up pretty well.
We backed Star Citizen, maybe $500 over the past four years. Can we afford it? Yes. Do we regret it? No. Is it a gamble? Yes. Are we in possession of our mental facilities? Yes, mostly. Do we like delicate possibilities? Yeah, you bet we do.
I can appreciate having a dream of a great space game. Hell, I hope Star Citizen accomplishes everything its promoters say it will. And certainly some of the people trying to shout down SC are over-reacting. At this point SC has reached a previously unprecedented position, and frankly I really doubt they can deliver what they have promised. But only time will tell...
 



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69. Re: Star Citizen Passes $250M Dec 5, 2019, 07:30 NasWulf
 
You prove my point over and over. And if you read my post, I dont defend SC, never spend a dime on it. I just like the technology they are developing and using and would like to see it used in other games.

I also said if they went years and years without releasing anything they would be in trouble and people would move on. They are in trouble, people have moved on, but I dont think they are anywhere near done or out of money like your tears claim they always are.

But hay, you stick with that Smart defence I guess. /eyeroll

Dacron wrote on Dec 2, 2019, 15:40:
NasWulf wrote on Dec 2, 2019, 07:55:
my god, you people are STILL talking about this .....

It's the SC Whale come to defend his game as usual

Must upset you everyone knows it's a joke while your cash in it. The power of faith huh.

(his account was created, and is almost used solely to defend SC, check the history )
 
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68. Re: Star Citizen Passes $250M Dec 5, 2019, 07:19 NasWulf
 
Creston wrote on Dec 2, 2019, 08:49:
NasWulf wrote on Dec 2, 2019, 07:55:
my god, you people are STILL talking about this .....

What else was there to talk about during Thanksgiving weekend?

True, I guess. But it's the same people talking the same crocodile tears for years and years. It gets to the point that they are literally the "get off my lawn" of the gaming community.
 
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67. Re: Star Citizen Passes $250M Dec 5, 2019, 03:30 Drayth
 
This very recent video cropped up in my feed. It shares a lot of what I would give from my perspective and echos a lot of what I've heard amongst my friends (mostly work friends) who've backed it.  
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66. removed Dec 4, 2019, 17:57 Dacron
 
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65. Re: Star Citizen Passes $250M Dec 4, 2019, 15:06 VoodooV
 
grudgebearer wrote on Dec 4, 2019, 14:26:
VoodooV wrote on Dec 4, 2019, 13:37:
grudgebearer wrote on Dec 4, 2019, 13:07:
Estimated 27% complete after 7 years

https://starcitizentracker.github.io/

site is on the outside looking in. So it's inaccurate at best, misleading at worst. Didn't realize that site was still around but I recall a bunch of people calling out that site's claims as being BS in the past.

Guess we need a snopes now for video games too.

Feel free to contradict the points you believe are wrong, but as far as I can tell, all of those 'expectations' of which they are tracking have one or more documented links, with kickstarter goals and stretch goals called out specifically.

You're missing the point. At best, the site is speculating without any hard information. Hard information you can only get if you were on the inside. So right from the get go, they're standing on shaky ground. That alone disqualifies it from being considered credible in any way.

As for documented links, Yeah, it's well known that you can go back and point out that they said they were going to do this and that on such and such date. target dates and release dates change, this is not groundbreaking. virtually every game misses dates at some point.

Besides, I don't need to refute anything that as plenty of other people have already done the work. A simple google search shows this. The fact that HeWhoShallNotBeNamed cites it should be evidence enough of how credible it is

The very point of making a game like this is that it comes out when its done, not when some bean counter says it comes out. The game is super ambitious and building new tech as they go. Shit happens. I work in IT and every time they make me try to speculate when something is going to be done, I roll my eyes and make the best guess I can, but know that something will inevitably happen that will throw that date into irrelevance. My supervisors and managers know this and we just revise the date and move on. That's just IT..dealing with technology that is known and used by lots of businesses. We're talking about something that has to have new tech built from the ground up to make it happen. I also don't have hundreds of conspiracy theorists looking over my shoulder playing armchair developer.

This is evident in the alpha if you've ever seen it or played it. Have you seen it? There are many youtube streamers that play it. You should check it out.

or are you just living up to your nom de guerre?

EDIT: or, you know, you can get actual progress charts from the source. Or are we just going to play the "any news I don't agree with is fake news" card?

https://robertsspaceindustries.com/roadmap/board/2-Squadron-42

This comment was edited on Dec 4, 2019, 20:22.
 
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64. removed Dec 4, 2019, 14:39 Dacron
 
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63. Re: Star Citizen Passes $250M Dec 4, 2019, 14:26 grudgebearer
 
VoodooV wrote on Dec 4, 2019, 13:37:
grudgebearer wrote on Dec 4, 2019, 13:07:
Estimated 27% complete after 7 years

https://starcitizentracker.github.io/

site is on the outside looking in. So it's inaccurate at best, misleading at worst. Didn't realize that site was still around but I recall a bunch of people calling out that site's claims as being BS in the past.

Guess we need a snopes now for video games too.

Feel free to contradict the points you believe are wrong, but as far as I can tell, all of those 'expectations' of which they are tracking have one or more documented links, with kickstarter goals and stretch goals called out specifically.
 
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Violence, naked force, has settled more issues in history than any other factor, and the contrary opinion is wishfull thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.
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62. Re: Star Citizen Passes $250M Dec 4, 2019, 13:37 VoodooV
 
grudgebearer wrote on Dec 4, 2019, 13:07:
Estimated 27% complete after 7 years

https://starcitizentracker.github.io/

site is on the outside looking in. So it's inaccurate at best, misleading at worst. Didn't realize that site was still around but I recall a bunch of people calling out that site's claims as being BS in the past.

Guess we need a snopes now for video games too.
 
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61. Re: Star Citizen Passes $250M Dec 4, 2019, 13:07 grudgebearer
 
Estimated 27% complete after 7 years

https://starcitizentracker.github.io/
 
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Violence, naked force, has settled more issues in history than any other factor, and the contrary opinion is wishfull thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.
-Robert Heinlein
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60. removed Dec 3, 2019, 22:34 Dacron
 
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59. Re: Star Citizen Passes $250M Dec 3, 2019, 03:13 jdreyer
 
Gishey wrote on Dec 2, 2019, 18:27:
I look forward to buying this game in the discount bin in a few years decades.

Fixed.
 
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58. Re: Star Citizen Passes $250M Dec 3, 2019, 03:11 jdreyer
 
MoreLuckThanSkill wrote on Dec 2, 2019, 13:49:
"At what point did Star Citizen become a religion instead of a game, Dad?"

"Historians still disagree, son, but it was probably around the time they had gathered .25 BILLION dollars and no one even attempted to stop them."


Sonmi 451.
 
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57. Re: Star Citizen Passes $250M Dec 3, 2019, 03:08 jdreyer
 
Flatline wrote on Dec 2, 2019, 09:28:
"Well gosh. Kind of a lot's happened since then."

If Star Citizen gets pregnant I give up.

Star Citizen isn't old enough to have started menstruating yet. However, I'm sure that it will be before the game is delivered.
 
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56. Re: Star Citizen Passes $250M Dec 2, 2019, 20:46 grudgebearer
 
Gishey wrote on Dec 2, 2019, 18:27:
I look forward to buying this game in the discount bin in a few years.

Games actually have to be released to make it to the bargain bin. Roberts will keep Star Citizen in Alpha/Beta releases until the money runs out; a full release will never actually happen.
 
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Violence, naked force, has settled more issues in history than any other factor, and the contrary opinion is wishfull thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.
-Robert Heinlein
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55. Re: Star Citizen Passes $250M Dec 2, 2019, 18:27 Gishey
 
I look forward to buying this game in the discount bin in a few years.  
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54. Re: Star Citizen Passes $250M Dec 2, 2019, 16:36 VoodooV
 
Dacron wrote on Dec 2, 2019, 15:40:
NasWulf wrote on Dec 2, 2019, 07:55:
my god, you people are STILL talking about this .....

It's the SC Whale come to defend his game as usual

Must upset you everyone knows it's a joke while your cash in it. The power of faith huh.

(his account was created, and is almost used solely to defend SC, check the history )

Yeah so? This justifies personal attacks?
 
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53. Re: Star Citizen Passes $250M Dec 2, 2019, 15:40 Dacron
 
NasWulf wrote on Dec 2, 2019, 07:55:
my god, you people are STILL talking about this .....

It's the SC Whale come to defend his game as usual

Must upset you everyone knows it's a joke while your cash in it. The power of faith huh.

(his account was created, and is almost used solely to defend SC, check the history )
 



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52. Re: Star Citizen Passes $250M Dec 2, 2019, 14:53 Tipsy McStagger
 
Peeeling wrote on Dec 2, 2019, 07:20:
Watched a couple of streams of it for a while during the free fly. One guy was sitting in a turret shooting at a twinkly dot surrounded by hud brackets. The laser pulses were square-ended and had no motion-blur so they just seemed to sit like Minecraft Steve's arms either side of the screen every time he pulled the trigger. Eventually the dot blew up, producing an expanding, flat rectangle with a tiled explosion texture on it. Then another dot appeared, flew up and rubbed its nose all over the hull nearby like a drunk Quake player trying to get through a door, before jerkily reversing.

The next guy spent five minutes landing. In fairness, a minute of that was his ship standing at a 70 degree angle a few feet from the ground on a couple of little blue pilot lights creating no downdraft while he talked about how much he liked the little blue pilot lights.

Literally better than any other game ever made.

Got a link to blue light landing stuff? Would like to see how far the money has gone for fun...
 
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