Steele Johnson wrote on Nov 27, 2019, 14:04:
Do you remember the Steam Machine? Everyone but them knew it was a bad idea to sink money into a new console.
Making a PC build that games on the 800-lb. gorilla distribution platform can standardize around is a great idea.
The problem with Steam Machines is they didn't do that. They tried to sort of become a certification body for other companies to do it, with varying specs and price points. So there go the advantages of consoles for both seller and user; no economy of scale, and a much more complex value proposition.
In other words, great idea; execution sucked.