Shortly after our story went up, developer Alexandra Frock noted on Twitter that "a good chunk" of the removed games were linked to a single Russian publisher, Dagestan Technology, that appeared to be operating under a large number of different names. Selecting "related apps" for individual listings of banned games reveals how they're connected: Sly Pigs, for instance, is five steps removed from Running Sausage, but only two from BattleStar Mazay.
It's a bit like a Steam version of Six Degrees of Kevin Bacon: Some of the connections in the "related games" lists aren't immediately obvious, but the steps do lead from one point to the next, and Frock appears to be onto something. A cached version of the Dagestan Technology Steam Curator page lists 48 games and 4 DLCs, but the live page is now empty.
Valve didn't reveal any specifics on involved companies or their transgressions, but it did indirectly confirm that Dagestan wasn't the only publisher involved, saying that the removals were the result of bad behavior on the part of multiple publishers. "We recently discovered a handful of partners that were abusing some Steamworks tools," a rep explained. "We emailed all the affected partners."
jdreyer wrote on Nov 27, 2019, 02:15:Primalchrome wrote on Nov 26, 2019, 14:57:Problem is that you could never get anyone at Valve to roll their desks over to the "Game Approval Corner" and do the actual work.
Frankly, it should be more than $100....just to submit it for review. That $100 pays for a few hours of time for an employee to vet the dev and app. Couple that process with a clear set of guidelines that allow *any* submission to be removed at *any* time and they'd probably be OK. That would keep people from patching in spyware after the initial acceptance.
Drath71 wrote on Nov 27, 2019, 09:47:
Great. Now...about all of the games that have nudity and sexual content and state that "all characters are 18+" but the characters all look about 12. These are just games for pedophiles, and need to be banned.
jdreyer wrote on Nov 27, 2019, 02:12:$100 as a barrier to entry is too low. Scumbags are gonna have it in their back pocket. Steam should do more to curate their catalog and keep out the scammers who asset flip etc.RedEye9 wrote on Nov 26, 2019, 12:38:Huh, I could have sworn that they got rid of it at one point.jdreyer wrote on Nov 26, 2019, 12:22:https://store.steampowered.com/sub/163632/Primalchrome wrote on Nov 26, 2019, 11:35:Yeah, the old $100 application fee should be brought back, for example. If a Dev is throwing 1000 games at the wall, having to pay $100K puts a damper on that.
I think this proves that the 'taking any comers' approach does not work. They need to go back to qualifying anything listed. It sucks that so many shitheels out there take advantage of a program meant to help Indie devs get exposure.
When did it go away.
Primalchrome wrote on Nov 26, 2019, 14:57:Problem is that you could never get anyone at Valve to roll their desks over to the "Game Approval Corner" and do the actual work.
Frankly, it should be more than $100....just to submit it for review. That $100 pays for a few hours of time for an employee to vet the dev and app. Couple that process with a clear set of guidelines that allow *any* submission to be removed at *any* time and they'd probably be OK. That would keep people from patching in spyware after the initial acceptance.
RedEye9 wrote on Nov 26, 2019, 12:38:Huh, I could have sworn that they got rid of it at one point.jdreyer wrote on Nov 26, 2019, 12:22:https://store.steampowered.com/sub/163632/Primalchrome wrote on Nov 26, 2019, 11:35:Yeah, the old $100 application fee should be brought back, for example. If a Dev is throwing 1000 games at the wall, having to pay $100K puts a damper on that.
I think this proves that the 'taking any comers' approach does not work. They need to go back to qualifying anything listed. It sucks that so many shitheels out there take advantage of a program meant to help Indie devs get exposure.
When did it go away.
RedEye9 wrote on Nov 26, 2019, 12:38:jdreyer wrote on Nov 26, 2019, 12:22:https://store.steampowered.com/sub/163632/Primalchrome wrote on Nov 26, 2019, 11:35:Yeah, the old $100 application fee should be brought back, for example. If a Dev is throwing 1000 games at the wall, having to pay $100K puts a damper on that.
I think this proves that the 'taking any comers' approach does not work. They need to go back to qualifying anything listed. It sucks that so many shitheels out there take advantage of a program meant to help Indie devs get exposure.
When did it go away.
jdreyer wrote on Nov 26, 2019, 12:22:https://store.steampowered.com/sub/163632/Primalchrome wrote on Nov 26, 2019, 11:35:Yeah, the old $100 application fee should be brought back, for example. If a Dev is throwing 1000 games at the wall, having to pay $100K puts a damper on that.
I think this proves that the 'taking any comers' approach does not work. They need to go back to qualifying anything listed. It sucks that so many shitheels out there take advantage of a program meant to help Indie devs get exposure.
Primalchrome wrote on Nov 26, 2019, 11:35:Yeah, the old $100 application fee should be brought back, for example. If a Dev is throwing 1000 games at the wall, having to pay $100K puts a damper on that.
I think this proves that the 'taking any comers' approach does not work. They need to go back to qualifying anything listed. It sucks that so many shitheels out there take advantage of a program meant to help Indie devs get exposure.