Rune II Released; Human Head Closes

Rune II is now available on the Epic Games Store, offering Human Head's sequel to their Viking adventure from the last millennium. Unfortunately, it will be their swan song, as Human Head has closed its doors, reports VGC (thanks DoomWiki via Frans). Human Head's credits include Rune and Prey (2006), and they also worked on Batman: Arkham Origins, BioShock Infinite, and Brink. The good news is that everyone who worked for the company was offered a new position of Bethesda, where they are staffing up an internal developer called Roundhouse Studios, perhaps an homage to the offices Human Head one occupied at a former railroad roundhouse. "Sadly, we had to wind down the business of Human Head Studios and close its doors, which was particularly devastating due to the passion and creativity of the team we’d assembled," said Roundhouse Studios creative director Chris Rhinehart. "We reached out to our friends at Bethesda for help, and they saw that same creativity and passion in our team. With the formation of Roundhouse Studios, Bethesda offered every employee of Human Head a position at the new company." Word is Roundhouse will immediately begin working on unannounced Bethesda projects. Here's the Rune II Launch Trailer along with word on the final project from Human Head Studios:
Set in a dangerous Norse universe during the end of days, RUNE II is an epic action RPG where gods, beasts, and the last remaining humans struggle to survive.

You have been chosen by the gods to be Midgard’s savior - receive their blessings and powerful abilities as you endeavor to end Ragnarok! Race against time to prevent the trickster Loki from destroying Midgard as he keeps the world in a perpetual state of chaos.

Alone or with friends you will battle legions of Loki’s minions in brutal melee combat, travel the world collecting rare resources, locate precious artifacts to weaken the Realm Gate and craft the mightiest weapons the Nine Realms have ever seen.

Are you powerful enough to take down a god...or will a new age of darkness begin?

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Re: Rune II Released; Human Head Closes
Nov 13, 2019, 20:33
16.
Re: Rune II Released; Human Head Closes Nov 13, 2019, 20:33
Nov 13, 2019, 20:33
 
WaltC wrote on Nov 13, 2019, 18:59:
Unsurprising...These guys couldn't hold a spark to the GoD's roaring flames --the guys who created the original Rune we all know and love many years ago. The only thing I ever saw these guys do with "New Rune" (like new Coke..;)) was try and hack in some very rugged/ragged stuff into the original Rune game--and they did a pretty bum job of it, too--which is why the "improved" *cough* versions of Rune never got to first base. I wish these guys luck at Bethesda--but it will take a few years of hard work to get where they need to be to competently improve what the GoD did with the ancient Unreal engine so long ago--Rune is a classic masterpiece, imo, a proper use of the Unreal Engine--one of those games you never forget. I still fire it up now and then for a few moments--yes, you never forget it until some guys like HHS come along and try to improve it--and practically ruin it, instead. Not really trying to be critical here, but...it has to be said...what they did to Rune stands out as the most amateurish work I may have ever seen--and then they tried to sell it! Sucker and softy that I am--I bought their game just to see what they were doing! Glad to help--I got on the forum and tried to express a few basic points for them--but it was like talking to a telephone pole. To close your door on the eve of the release indicates what a stinker Rune II must be. This is reminds me so much of the guys who took the decent code from the Two Worlds II game and made what amounts to a couple of homemade mods using the graphics and sound assets from TWII--I mean I've seen better amateur mods than that! Terrible with a capital T. Except for the fact that the TWII "expansion" guys couldn't claim a fraction of the bonafides HHS is claiming--yet the work looks eerily just as amateurish.

You do realize that Gathering of Developers was the publisher for the original Rune and not the actual developer of the game... right? These guys you keep insulting about being amateurish are the actual developer that created the first game. This is so easy to look up & check... I half didn't believe I read your post right at first. If you truly liked Rune as much as you lead on & wasn't just trolling... you would know this. Hell... I still have my original boxed copy of Rune Gold which isn't easy to come by nowadays.

https://www.mobygames.com/game/windows/rune
https://www.mobygames.com/browse/games/human-head-studios-inc/developed-by/

HumanHead developed the first game as well as this one. They even created the Rune Classic port that was released. And that is what ultimately makes this new game all the more disappointing. So many bad decisions & a game that feels ultimately unfinished at best.
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