Cram wrote on Oct 9, 2019, 14:21:
JSP wrote on Oct 9, 2019, 14:08:
While this is a very reasonable and optimized requirement for such a visually spectacular game, I still wonder why RDR was never released on PC.
I think the generally accepted rumor is that the game was built full blown spaghetti code to get working on consoles originally, and that it would essentially have to be completely remade from the ground up. And there is a rumor floating around that they are doing just that.
Well, the weird thing is, everything essentially already exists in RDR2. The landmass is built. All the characters are in it. All the systems exist. All the weapons exist. All the gameplay exists. So why didn't they just port it into RDR2? All they have to do (and sure, it's still a LOT of work), is to script the missions. Literally everything else exists!
I was firmly convinced they would announce an "RDR2 is coming to the PC, and we've added RDR, and made it one game! That's right, play from the start of Arthur to the end of John in ONE GAME!"
I mean, that would sell, what, a hojillion copies? Sadly, doesn't seem to be the case, unless they do a sneak announcement.
Anyway, the system requirements seem very decent for what I would have imagined would be an absolute system killer of a game.