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Red Dead Redemption 2 PC Next Month

Rockstar Games announces that Red Dead Redemption 2 is coming to PCs. Gamers have been trying to read the tea leaves for such news since the release of the wild-west shooter sequel for consoles almost a year ago, and now word is the Windows version of the game is due on November 5th. Preorders for this will begin soon, and while the game will debut on the Epic Games Store, word is it will go on sale on Steam in December and will be a Google Stadia launch title. Here's the plan, which includes extra content and preorder bonuses:
Today, we're proud to announce that Red Dead Redemption 2 is coming to PC on November 5th, with special bonuses available to players who pre-purchase through the Rockstar Games Launcher starting October 9th. We also want to say thank you to the millions of people who have already downloaded the Rockstar Games Launcher and received their free copy of Grand Theft Auto: San Andreas.

For those yet to download the Rockstar Games Launcher, be sure to download by Tuesday October 8th to get Grand Theft Auto: San Andreas for free.

Read on for more details about the long-awaited launch of Red Dead Redemption 2 for PC and stay tuned for more information to come next week.

ENHANCEMENTS AND NEW STORY MODE CONTENT
The first game in the Red Dead Redemption series to be featured on the PC platform, Red Dead Redemption 2 for PC features a range of graphical and technical enhancements for increased immersion along with new Bounty Hunting Missions, Gang Hideouts, Weapons and more.

RED DEAD ONLINE
Red Dead Redemption 2 for PC also includes free access to the shared living world of Red Dead Online featuring all previously released improvements and the latest content updates for the complete online experience including Frontier Pursuits and the specialist Roles of Bounty Hunter, Trader and Collector for players to progress through and earn unique rewards.

PRE-PURCHASE BONUSES WITH THE ROCKSTAR GAMES LAUNCHER
Pre-purchases for Red Dead Redemption 2 for PC begin at 11AM ET on October 9th exclusively on the Rockstar Games Launcher through October 22nd, with a limited time offer during this period of two free Rockstar Games PC titles from the following:

  • Grand Theft Auto III
  • Grand Theft Auto: Vice City
  • Grand Theft Auto: San Andreas
  • Bully: Scholarship Edition
  • L.A. Noire: The Complete Edition
  • Max Payne 3: The Complete Edition

Pre-purchases made on the Rockstar Games Launcher also include free upgrades to the Premium Editions of Red Dead Redemption 2, with both the Special Edition and Ultimate Edition discounted by $20 each.

Further pre-purchase bonuses via the Rockstar Games Launcher include:

  • Outlaw Survival Kit for Story Mode
  • War Horse for Story Mode
  • Treasure Map for Story Mode
  • Cash Bonus for Story Mode
  • 50 Gold Bars for Red Dead Online

ADDITIONAL STORE INFORMATION
Red Dead Redemption 2 for PC will also be available to pre-order at the Epic Games store, Greenman Gaming, the Humble Store, GameStop and additional digital retailers starting October 23rd with a pre-order bonus of 25 Gold Bars for Red Dead Online. Red Dead Redemption 2 for PC will also be available to purchase on Steam this December.

Red Dead Redemption 2 is currently available on PlayStation 4 and Xbox One systems and will also be available this November as a launch title for Google Stadia.

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44. Re: Red Dead Redemption 2 PC Next Month Oct 5, 2019, 02:36 WannaLogAlready
 

---WannaLogAlready wrote on Oct 4, 2019, 17:44:
"And I wonder if you ever tried the GlovePIE freeware, it was a revelation to me."


---Creston said "I'd never heard of it before, thanks man!"



Well, I come daily to Bluesnews since the Billy Wicked Wilson Voodoo Extreme days -RIP, bless his soul- for gaming insights, some laughs, and some wide eyed popcorn eating internecine infighting.

Never post myself, but as I always liked your consistently well thought out postings, seeing your common keyboard problem, I *had* to finally sign up and say someting for once =)


Very glad if GlovePIE should help you in those dumb keyboard layout.

Ah, for
**creating a horizontal mouse look in games without mouse support**, just paste this

example -for this use the same keys the game uses for looking left or right-
of course you can assing new keys for looking left or right, and then assign to them the mouse movement.

Key.Left = delta(Mouse.DirectInputX) < -1 in mickeys
Key.Right = delta(Mouse.DirectInputX) > 1 in mickeys

another example

Key.G = delta(Mouse.DirectInputX) < -1 in mickeys
Key.H = delta(Mouse.DirectInputX) > 1 in mickeys

for vertical mouse look, again, use the same keys the game uses for looking up or down-
Key.up = delta(Mouse.DirectInputY) < -1 in mickeys
Key.down = delta(Mouse.DirectInputY) > 1 in mickeys

Up, down or any keys the game uses, and your mouse axis will do this now.
The Y axis in particular results in some delicate movement, use it or not, depends on the game.


Crazy stuff, the "in mickeys", the programmer must have been a Disney fan.


Well, will post again in 17 years =D

Cheers !

Dan

Buenos Aires
Argentina
(yeah, really sh1thole country economics, but the one we got)

 
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43. Re: Red Dead Redemption 2 PC Next Month Oct 5, 2019, 01:06 Muscular Beaver
 
Creston wrote on Oct 4, 2019, 16:27:
OpticNerve wrote on Oct 4, 2019, 16:01:
MacLeod wrote on Oct 4, 2019, 14:47:
Can anyone that has experience with GTA5 how the keyboard/mouse controls were? Just curious as to what to expect for RDR2... good enough to use, or am I going to end up plugging in a controller out of frustration?

As far as I can remember, they keyboards and mouse controls were completely fine when actually playing. Some of the various vehicle controls were a bit finicky (mostly planes and helicopters) but were manageable with a keyboard and mouse.

The biggest issue that my friends and I had though was the atrocious UI that the game had. A lot of menus and options seem needlessly broken up into hidden-away menus and keybinds that made absolutely no sense (making a private multiplayer session with friends was always a hassle).

I suppose that's what happens when it's a port of a console game. But still, I would think that the console UI could have been heavily streamlined and been less messy and chaotic if it's similar to the PC port.

I fully expect them to have made no changes whatsoever to the RDR2 UI, and it was truly the worst UI made for a game I've ever played. Fifty hours in I was STILL fighting the damn UI, and still randomly shooting people in the face in the midst of town when all I wanted to do was activate an item, etc. It's truly terrible.

The PC has like 100+ keys available, but I'm pretty convinced they will use zero of them.
So they havent improved at all since GTA 5. Sounds worse actually.
Ive never seen a more unintuitive UI and controls like in GTA 5. Even after 700+ hours in it, I still often am lost in menus or bring up the phone instead of the action menu and press the wrong button because they have no logic or uniformity.
 
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42. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 23:17 Creston
 
WannaLogAlready wrote on Oct 4, 2019, 17:44:
And I wonder if you ever tried the GlovePIE freeware, it was a revelation to me.

I'd never heard of it before, thanks man!
 
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41. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 20:35  Rilcon 
 
ventry wrote on Oct 4, 2019, 19:43:
Does RDR2 Have a first person mode like GTAV??
Yes.
 
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40. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 19:43 ventry
 
Does RDR2 Have a first person mode like GTAV??  



The most powerful governments on earth can't stop a virus from spreading
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They can reduce the Earths temperature if you give them more of your money.
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39. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 19:03 Mordecai Walfish
 
What amazing timing. I've never played a Red Dead Redemption game before, but just about a month ago I won an auction for a new Xbox 360 for $100, and picked up red dead redemption 1 with all dlc for around $10 to go with it. Just started playing the game a week ago, and I've been hooked. Probably 20 hours into the game now, still haven't even crossed the river that goes through the middle yet and really just enjoying the atmosphere and exploration. I'm also undefeated in poker after clearing the tables in 3 towns already =)

I should be ready for RDR2 right around the time it comes out on PC.. which is awesome. Been playing the first game on a CRT also, looks and plays great even on the old 360. 4k upscaled on the xb1x looks good, but the world loses some of its cohesiveness with the lower-res assets mixed with high res output, so I tried it on an old Trinitron and am really glad I did, because I'll be playing through the rest of the game this way now. Frame rate has issues sometimes, but it's not too unmanageable, especially with the quick lock-in you get when your aim is centered on enemies and dead-eye.
 
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38. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 18:57 [VG]Reagle
 
PC gamers time to lean over and prostrate yourselves. Rock Star is coming to deliver the goods. Hope you all get what you’ve been wishing for.  
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37. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 18:42 jacobvandy
 
HoSpanky wrote on Oct 4, 2019, 16:51:
I have very little interest in this game. Everything I’ve read says it respects your time less than WoW Classic.

There's a learning curve to it, since they made it to be as much of a simulation game as it is an action game. That's the root of most complaints. But the story presentation and production values are excellent, not just for an open world game or even a video game in general, but for the entire medium of visual arts. I think the slower, more deliberate pacing in a lot of the gameplay is meant to make you really soak it all in, and I enjoyed that a lot.

I guess if you're in a hurry you could get through the campaign in about 40-60 hours, but that would require completely avoiding the many quality side activities. Better than skipping what I'd consider to be the current crown jewel of this gaming generation entirely.
 
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36. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 17:58 Dacron
 
The Outer Worlds, Red Dead Redemption 2, Cyberpunk 2020... gonna be a great 6 months as a PC gamer.  



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35. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 17:44 WannaLogAlready
 

---Creston said "fighting the damn UI"


Also felt your pain for years, man.

And I wonder if you ever tried the GlovePIE freeware, it was a revelation to me.

Allows to *easily* assign keys not in use by the game to any other you want (although a very few games have some "reserved" keys).

Mind, you can´t change the game assigned ones.

You can also assign more than a key to one key -use it in Elder Scrolls Online-.
The GUI guides you.

And even assign mouse axis movements to keyboard keys in old PC games that don´t permit/contemplate mouse use, although this is for more advanced users.

Use GlovePIE with a majority of my Pc games, and emulators too.

Truly, many games I had forsaken to never play again land, turned playable and enjoyable with this.


Here is an example for my preferences for KnightShift (steam) after
using the GUI.

Key.Down = Mouse.RightButton
Key.Up = Mouse.MiddleButton

Key.Insert = Keyboard.H
Key.Delete = Keyboard.G
Key.Home = Keyboard.C
Key.End = Keyboard.F
Key.Down = Keyboard.B
Key.Up = Keyboard.U

Works like a charm.


Cheers !

Dan
 
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34. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 17:31 WannaLogAlready
 
Already posted again with corrections, truly sorry.

Dan

This comment was edited on Oct 4, 2019, 17:48.
 
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33. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 16:51 HoSpanky
 
I have very little interest in this game. Everything I’ve read says it respects your time less than WoW Classic.

That said, GTAV was a spectacular port. It ran well, had a lot of graphical options, and both kb/m and controller worked well, and allowed you to switch at will. I have no doubt RDR2 will be similar. Maybe someday, Rockstar will hire a menu designer and they’ll make a game without any intensely stupid components. Seriously, their menus feel like they built it as they thought of it, zero planning. It’s like the digital equivalent to downtown Chicago.
 
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32. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 16:44 Steele Johnson
 
As long as I can map all the keys and mouse buttons, I'm in.  
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"I would never want to be a member of a group whose symbol is a guy nailed to two pieces of wood." - George Carlin
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31. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 16:27 Creston
 
OpticNerve wrote on Oct 4, 2019, 16:01:
MacLeod wrote on Oct 4, 2019, 14:47:
Can anyone that has experience with GTA5 how the keyboard/mouse controls were? Just curious as to what to expect for RDR2... good enough to use, or am I going to end up plugging in a controller out of frustration?

As far as I can remember, they keyboards and mouse controls were completely fine when actually playing. Some of the various vehicle controls were a bit finicky (mostly planes and helicopters) but were manageable with a keyboard and mouse.

The biggest issue that my friends and I had though was the atrocious UI that the game had. A lot of menus and options seem needlessly broken up into hidden-away menus and keybinds that made absolutely no sense (making a private multiplayer session with friends was always a hassle).

I suppose that's what happens when it's a port of a console game. But still, I would think that the console UI could have been heavily streamlined and been less messy and chaotic if it's similar to the PC port.

I fully expect them to have made no changes whatsoever to the RDR2 UI, and it was truly the worst UI made for a game I've ever played. Fifty hours in I was STILL fighting the damn UI, and still randomly shooting people in the face in the midst of town when all I wanted to do was activate an item, etc. It's truly terrible.

The PC has like 100+ keys available, but I'm pretty convinced they will use zero of them.
 
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30. Re: Out of the Blue Oct 4, 2019, 16:10 AngelicPenguin
 
I played in first person mode pretty much exclusively on PC and it played great - no complaints w/ keyboard and mouse. Game was as good as advertised.

I did play 3rd person in vehicles with controller just because it felt better to me (the game will auto switch controller type and view when going into vehicles as an option.)
 
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29. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 16:01 OpticNerve
 
MacLeod wrote on Oct 4, 2019, 14:47:
Can anyone that has experience with GTA5 how the keyboard/mouse controls were? Just curious as to what to expect for RDR2... good enough to use, or am I going to end up plugging in a controller out of frustration?

As far as I can remember, they keyboards and mouse controls were completely fine when actually playing. Some of the various vehicle controls were a bit finicky (mostly planes and helicopters) but were manageable with a keyboard and mouse.

The biggest issue that my friends and I had though was the atrocious UI that the game had. A lot of menus and options seem needlessly broken up into hidden-away menus and keybinds that made absolutely no sense (making a private multiplayer session with friends was always a hassle).

I suppose that's what happens when it's a port of a console game. But still, I would think that the console UI could have been heavily streamlined and been less messy and chaotic if it's similar to the PC port.
 
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28. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 15:46 Dacron
 
jdreyer wrote on Oct 4, 2019, 14:35:
Dacron wrote on Oct 4, 2019, 14:24:
Tipsy McStagger wrote on Oct 4, 2019, 13:05:
Ok now.. what about RDR1?!?!? I never played it because it was console exclusive and my friends rant about that game.

There's lot of stories why RDR1 won't be ported, dunno which to believe. But you can play it on PC via Playstation now. I think there's as free trial as well.

But that's streaming, right? So you need to live near a hub, and have good internet bandwidth, right?

Streaming RDR1 wouldn't be so bad. It's not like the game required twitch reflexes to play.

Ya it's streamed but it's the only way to play via PC. Tried it this year and it was pretty good,no lag interference at all but I'm on a real solid 600Mbps line so I may differ.
 



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27. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 15:17  BIGtrouble77 
 
CJ_Parker wrote on Oct 4, 2019, 14:03:
BIGtrouble77 wrote on Oct 4, 2019, 12:47:
What a dick punch to gamers pushing the steam release to December. No way in hell I'm buying it sooner.

Oh, I'm sure Cockstar will REALLY learn their lesson and reconsider their miserable existence if you buy the Steam version in December then Wink .

That said, I'm surprised it's not a Rockstar Launcher (RGL) exclusive mirroring UbiSoft's model of going EGS and uPlay exclusive with the latest titles (on the other hand not since R* greed is even more infinite than Ubi's). Maybe they are saving that for GTA VI when the RGL will have become more widely known and accepted through RDR2.

I'd have less of a problem if it was their launcher exclusive, but w/e.

Really want to play this game but a month wait is nothing.
 
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26. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 15:06 Acleacius
 
SirKnight wrote on Oct 4, 2019, 13:09:
Tipsy McStagger wrote on Oct 4, 2019, 13:05:
Ok now.. what about RDR1?!?!? I never played it because it was console exclusive and my friends rant about that game.


Despite the improvements with RDR2, I honestly like RDR1 better. Playing RDR1 on the Xbox One X enhanced is awesome. The game is old but still looks incredible. Even the original, non-enhanced, on the 360 or PS3 it still today looks amazing.
I'm just guessing but pretty sure he means, PC release.
 
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25. Re: Red Dead Redemption 2 PC Next Month Oct 4, 2019, 14:47  MacLeod 
 
Can anyone that has experience with GTA5 how the keyboard/mouse controls were? Just curious as to what to expect for RDR2... good enough to use, or am I going to end up plugging in a controller out of frustration?  
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