MoreLuckThanSkill wrote on Sep 1, 2019, 10:33:
The shooting mechanics are tight, the movement is a bit floaty, the powers are a bit underwhelming, the loot is mostly blah. Grinding encouraged.
*EDIT* Seems a little unclear from the descriptions, but some of the expansions/seasons from battle.net are NOT going to be in the steam version? Or does that new Expansion cover ALL previous expansions?
Basically it looks like if you missed out on Curse of Osirus, Warmind, Forsaken, you have to buy them off Battle.net before Oct 1st or you cannot get them on Steam? No granular options to just buy Forsaken or whatever seem to exist either. Oh well.
Nope. All players get year 1, CoO & Warmind & all that content for free on October 1st.
Forsaken will be it's own purchase I believe after launch or right now under bnet. I loved forsaken, and the annual pass added some seriously tasty content.
Forsaken content available in Destiny 2: New Light includes:
Free Roam on all Destinations
Gambit and Gambit Prime Playlists
Select Annual Pass content
Which is basically everything except the end game shit and the campaign. They'll probably include the Menagerie and maybe the black armory forges but it's hard to tell.
Free version also gets open roam on the moon from Shadowkeep, the strikes, crucible, and gambit playlists.
Paid shadowkeep includes the campaign & end game content plus 1 3 month "season" of content that ends and retires (some of that campaign will come back in the loot tables). Further seasons will drop for about 10 bucks a pop. You get an accelerated loot schedule if you drop the money and get access to a few modes you wouldn't otherwise get.
As for shitty weapons, that's generally going to be the case for all of the original game. Year 1 weapons are mostly shit. There's a few exceptions circa Warmind and a couple CoO weapons that aren't completely asstastic. Starting with Forsaken the weapons went with the 2.0 where modding became more interesting and most of the exotics got a buff pass. Since Forsaken dropped there have been some psychotic exotics that have dropped and in addition there are now pinnacle weapons- legendaries that don't use up your exotic allotment but still have unique attributes to them.
There's still a significant grind. I think you have to kill something like 3000 mobs to drop an exotic, but with pinnacle weapons, menagerie, and a few other modes, I don't feel like I'm chasing exotics any more.
Shadowkeep is going to completely redo armor, and if I'm not mistaken, introduce transmorg so you can actually look like what you like and get the stats you want. There's a moderately deep armor mod system too that it looks like you slot mods you earn into the armor and level the armor up to get more power for more armor slots. Should be interesting.
And finally, if you haven't played end game Destiny, go to the recruiting subreddit and find a casual clan to join. The raids are a blast. Menagerie is basically a mini-raid where you never wipe, you just cycle through challenges until you score enough points to engage the boss, and it's a good teaser for what raiding is like. Raid is a ton of fun and so far each raid has been really unique in the mechanics.
Finally, they're redoing the microtransaction store so that more cosmetics are behind the paywall. I'm okay with this. So far they've managed to include 3 secret missions that lead to psychotically good (for their era) exotics off of the cosmetic transactions. I'm fine putting more cosmetics behind that paywall if they stick to that.