On Dota 2 Matchmaking

A Matchmaking Update on the Dota 2 Blog is a lengthy screed on Valve's efforts at improving gameplay in their MOBA by creating more competitive matches. Here's a portion of the post that covers plans to split player's MMRs into core and support roles:
Through our investigation into the topic of matchmaking volatility and how parties affect the game, we’ve noticed something that fans likely already know: players have very different comfort levels when playing core roles versus support roles. Some players perform really poorly when they play a role they are not used to, and in turn introduce a lot of volatility in the system for everyone by causing your MMR number to drift away from your actual skill level as well as causing imbalanced games.

So because of that, and because of our abiding love of having multiple MMR numbers, we are adding a new concept of Core and Support MMR numbers. In order to achieve this, we need to know what role you want to play in advance of the match being formed. So for this experimental update, we are moving the Ranked Roles feature to the base Ranked matchmaking and expanding on its capabilities. Now when you matchmake, you will have the option of selecting roles from position 1 through 5 (Safe Lane Core through Hard Support), including multiple selections. So if you like playing Mid or Offlane, you can select those two, or if you like playing Hard Support and Mid, you’ll be able to do that as well. You will be matched based on either your Core or Support MMR.

Each MMR type will also have its own leaderboard, and for the purposes of this short experimental period the existing rank will be applied as the initial rank for both Core and Support. If we end up keeping this feature in the future, there will be a separate calibration phase for each one.
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Re: On Dota 2 Matchmaking
Aug 7, 2019, 08:57
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Re: On Dota 2 Matchmaking Aug 7, 2019, 08:57
Aug 7, 2019, 08:57
 
Same thing Overwatch is doing. Good idea.
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