Hello Games, an indie development team based in the United Kingdom, will release the free No Man’s Sky: BEYOND update on Wednesday, Aug. 14 for Xbox One, PlayStation 4 and PC. No Man’s Sky: BEYOND rolls three major updates into one larger free release, which includes No Man’s Sky Online, a radical new social and multiplayer experience that empowers players everywhere in the universe to meet and play together. The BEYOND launch also delivers No Man’s Sky Virtual Reality to supporting platforms, bringing the entire game to life in an immersive and enriched VR experience.
Inspired by the adventure and imagination found in classic science-fiction, No Man’s Sky presents players with a galaxy to explore, filled with unique planets and lifeforms, constant danger and action. In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and explorers can visit any they choose. Players can fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, players discover places and creatures that no others have seen before – and perhaps never will again.
The No Man’s Sky: BEYOND update is the seventh major free update for the limitless procedural universe since the game’s launch in 2016. BEYOND is comparable in size to the hugely popular NEXT update released last year.
No Man’s Sky is available for PC, PlayStation 4 and Xbox One digitally and at retail, with the Xbox One retail version published by 505 Games. For more information about No Man’s Sky and the upcoming BEYOND update, please visit www.nomanssky.com.
ForgedReality wrote on Aug 2, 2019, 11:14:
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
ForgedReality wrote on Aug 2, 2019, 11:14:
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
Similar to Subnautica which was disappointing for me.
HoSpanky wrote on Aug 2, 2019, 11:03:Or at least sold as DLC.
Excited to try this out in VR!
I just can’t believe how much post-release support they’ve put in. Honestly, the point it’s at now could have been sold as the sequel to what they originally released. Hopefully they eventually get around to making another game, and don’t throw every single penny they made from NMS into all these game improvements. It feels a bit like Terraria...yeah, awesome, more content for something I already have, but are you ever gonna make something completely NEW?
ForgedReality wrote on Aug 2, 2019, 11:14:If you like outer space, exploration, and crafting, you'll enjoy this game.
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
jdreyer wrote on Aug 2, 2019, 13:12:ForgedReality wrote on Aug 2, 2019, 11:14:If you like outer space, exploration, and crafting, you'll enjoy this game.
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
The controls aren't that difficult to figure out. It was designed to play on consoles as well as computers, for example.
PHJF wrote on Aug 2, 2019, 13:52:jdreyer wrote on Aug 2, 2019, 13:12:ForgedReality wrote on Aug 2, 2019, 11:14:If you like outer space, exploration, and crafting, you'll enjoy this game.
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
The controls aren't that difficult to figure out. It was designed to play on consoles as well as computers, for example.
If by "outer space" you mean spending 99% of the time planetside on identical planetoids and by "exploration" you mean wandering around barren lifeless landscapes uncovering the occasional cookie-cutter points of interest...
HoSpanky wrote on Aug 2, 2019, 15:11:PHJF wrote on Aug 2, 2019, 13:52:jdreyer wrote on Aug 2, 2019, 13:12:ForgedReality wrote on Aug 2, 2019, 11:14:If you like outer space, exploration, and crafting, you'll enjoy this game.
But is it still "boring and repetitive"? Genuinely curious. Reviews are the reason I never picked this up.
The controls aren't that difficult to figure out. It was designed to play on consoles as well as computers, for example.
If by "outer space" you mean spending 99% of the time planetside on identical planetoids and by "exploration" you mean wandering around barren lifeless landscapes uncovering the occasional cookie-cutter points of interest...
Procedural generation is rarely as awesome as you think it’s going to be. What it tends to boils down to is rooms/planets made up of premade pieces, so they always look samey. If it was just ONE planet, you’d appreciate the random start, but they all look terribly similar. Astroneer’s procgen planets all have unique features, but they only needed to make like 7 of them, and they expect you to explore them quite a bit.
It’s why I don’t quite understand what NMS is meant to BE. It’s like they added a lot of land-based features like base building because they could, not because they SHOULD.
Verno wrote on Aug 2, 2019, 12:31:Similar to Subnautica which was disappointing for me.
Subnautica is weird because it starts out that way but really gets more interesting as it goes. There is an actual story and the amount of content they packed into that map is pretty crazy. But the beginning makes it feel like yet another survival game without purpose.
Numinar wrote on Aug 3, 2019, 09:57:
I'm no NMS basher, love what it goes for just can't get into the UI/flight model.
But if you want a subnautica-like space game with ZERO survival shit (other than don't run out of air when EVA) that has exploration, good sci fi shit and bespoke planets to puzzle out OUTER WILDS is fucking phenomenal.