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SolSeraph Released

Steam News announces the release of SolSeraph, a tower defense platformer from ACE Team with a throwback flair: "Build your cities and set up defensive structures to protect them from the constant threat of monsters. Brought to you by ACE Team, SolSeraph combines action and strategy for a rich gameplay experience reminiscent of the 16-bit era." The Announcement Trailer offers a look and here are the details:
In this game you are put in the wing-tipped shoes of an almighty divinity who is tasked with rebuilding civilization while protecting the people from the constant threat of mythical demons and monsters! This game is a homage to some inspiring titles from the 16 bit era.

SolSeraph Key Features:

  • Restore Humanity Back to Prosperity – Balancing side-scrolling action and top-down strategy elements, carefully guide each tribe from the clouds above in order to help expand their territory and dispel the dark fog that shrouds their lands. Once each of the creatures’ lairs have been exposed, you must take the role of Helios to fight the monsters head on.
  • Take the Fight to the Enemy – Armed with his sword, shield, and magical archery, Helios will need to confront a range of enemies including goblins, beastmen, bat riders, and more on his way to facing the Younger God that controls them. Defeating these challenging foes will grant Helios new magical powers such as healing herbs and ice shards.
  • Protect the Homeland – Help each tribe determine how to shape their village by utilizing a range of different units, from houses and farms to support the growing population, to building warrior barracks and archer towers to defend themselves against the waves of monster attacks.
  • Help from the Highest Powers – Yuzo Koshiro, the legend behind many classic video game soundtracks, has composed the opening theme to SolSeraph. Additionally, acclaimed writer Jonas Kyrazes (The Talos Principle, The Sea Will Claim Everything) has lent his talents to craft the game’s compelling narrative.

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3. Re: SolSeraph Released Jul 13, 2019, 03:49 Slush54
Act Raiser game by a bunch of devs who don't get what made act raiser... 3d graphics? Yuck. What made Act Raiser what it was, was the unique art style.  
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2. Re: SolSeraph Released Jul 10, 2019, 14:21 Parallax Abstraction
Sorry for the self-promotion but I figured it's relevant.

I played this for over 3 hours on my stream yesterday evening. It is 100% a modern day Act Raiser. They've added some light tower defense elements and more, shorter platforming segments to try to modernize it (I mean as awesome as Act Raiser was, the town building was pretty basic) but it's definitely the Act Raiser concept.

The difficulty and the territory control mechanic are a little strange and some will take or leave the art style but if you are yearning for a modern Act Raiser, get it.

Parallax Abstraction
Podcast | YouTube | Mixer
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1. Re: SolSeraph Released Jul 10, 2019, 13:56 Gadzooks
Massive Actraiser vibes going on here.

Which could be a very good thing.
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