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GRID Gameplay Trailer

A new Race For Glory Trailer for GRID shows off some hard-driving action in the first look at gameplay from the next installment in this racing sequel. As was recently announced the game is now expected on October 11th for Windows, Xbox One, PlayStation 4, and Stadia. Here's what we're seeing here:
The action builds as the chasing pack bears down on the leaders to display some new race locations. From the heat of the Havana streets to the track circuit of Brands Hatch, the Race for Glory trailer showcases the exciting, unpredictable, and dramatic racing experience players will have when they take the wheel this October. The stunning visuals of San Francisco and Zhejiang Circuit insert the player at the heart of the action and give a true sense of speed, as they look for the smallest window of opportunity to take the lead either by conventional means or by slamming their rival into a wall.

The race culminates with the Pontiac Firebird Modified and Chevrolet Camaro SSX Concept going head-to-head on the final corners and long straight of San Francisco. One mistake could be the difference between the sweet taste of victory or the bitter regret of what might have been. Played out to the backdrop of the anthemic ‘The Light’ by Sophie and the Giants, the trailer demonstrates both the risks and the rewards of pushing some of the most iconic racing cars to their absolute limits.

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2. Re: GRID Gameplay Trailer Jul 11, 2019, 03:06 jdreyer
 
After paying full game price this is what you see:

Course: Brands Hatch

Cars available for this course:
AMC Gremlin - AVAILABLE
Ford Pinto - AVAILABLE
Chevy Corvette - Please visit our DLC store!
Chevy Camaro - Please visit our DLC store!
Porsche 911- Please visit our DLC store!
Ford Mustang - Please visit our DLC store!
Mazda RX-7 - Please visit our DLC store!
Dodge Challenger - Please visit our DLC store!
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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1. Re: GRID Gameplay Trailer Jul 10, 2019, 15:08 deqer
 
Would like this company to stop recycling content and to stop releasing their unfinished homework as new game(s) ("installment(s)") ("sequel").  
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