Halo: Reach PC Video and Piracy Warning

A post to the Halo Insider Forums has word that the Halo: Reach test flight has leaked online (thanks PC Gamer). 343 Industries promises to take a leak on those who pirate this, however, saying those who download or play it illegally will be perma-banned: "It has come to our attention that the Halo Insider flight has been illegally distributed online. If you download or play this illegal copy, we have the right to ban all associated accounts and remove you from all current or future 343 programs. The Microsoft Service Agreement can be found here." Those curious about the PC edition of the shooter may want to head over to PC Gamer (thanks Neutronbeam) where they offer this video that shows off the Tip of the Spear mission (R.I.P. Bill Paxton) running on a PC in glorious 4K resolution.

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Re: Halo: Reach PC Video and Piracy Warning
Jul 1, 2019, 10:12
24.
Re: Halo: Reach PC Video and Piracy Warning Jul 1, 2019, 10:12
Jul 1, 2019, 10:12
 
eRe4s3r wrote on Jul 1, 2019, 05:01:
Rhett wrote on Jul 1, 2019, 04:33:
The games really aren't that bad. They're solid FPS experiences, they fully support coop, and have typically been very polished.

Obviously Microsoft has milked the hell out of it, but it really can be fun with friends. Did you guys really not play Halo when it came to PC?! That was awesome!

No, we played Half-Life 1 and 2. Doom, Doom 3 and Quake 2, Quake 3, Wolfenstein, System Shock, Deus Ex

I played all those games as well! I think they are in the same conversation as Halo, genre defining classics that are still worth playing today with a bit of extra polish/port effort, though most of them predate OG Halo of course except HL2.

Some of them have worse shooting than Halo, less fun enemy AI and design and none had co-op except Doom, which wasn't great, and maybe the Quakes but I think you had to do it one map at a time. Certainly not good out of the box 4p online co-op like Reach. Also none of those games had awesome vehicle physics, with co-op/PvP support and boarding mechanics, or an in built level and film tool, though mods are better of course. I don't think any of them had ADS for the one guy to whom that is important to, except maybe some select weapons or with a macro in Quake.

I also think you guys missed out. I can't wait to co-op this with my kids. Almost old enough now... minecraft has them trained up at controller FPS controls good and proper!

Agree that H4/5 didn't cut the mustard, though they had their moments. They just were not pushing boundaries and features like Bungie used to, trading functionality and ambition away for some nicer, smoother graphics. H5 even had the return of the Arbiter and the trip to the Elite civil war which seems so awesome on paper, but that game was such a disjointed mess. The only one I havn't finished once let alone the dozens of times of H1-3, HR and ODST. Doom, Doom 2 and Hexen are probably the only games that compete for playthroughs and I struggle to enjoy those these days,
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     Re: Halo: Reach PC Video and Piracy Warning
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