SuperData Research offers a summary report on the worldwide digital games
market for May 2019. Word is this is down 4% compared to last May, and they
place blame on a decline in mobile and a falloff for Fortnite:
digital game spending dips on every platform. Consumers spent $8.7 billion
digitally on games across console, PC and mobile in May, down 4% from the same
month last year. This was driven by a 6% decline in Mobile, which continues to
be a larger contributor than console and PC combined. The drop off in Fortnite
also continues to drag both console and PC.
Top Grossing Titles by Category
Worldwide, ranked by May 2019 earnings
Fortnite gets a boost from Season 9 but is still far off
from its peak. Fortnite made $203 million across console, PC and mobile, up
significantly from April but down 38% from May 2018. Console continues to
contribute the largest share of players and revenue.
FIFA Ultimate Team revenue declines year-over-year. We estimate
that FIFA in-game spending generated $93 million across console and PC in May,
down from the same month last year, partly due to a tough comparison against the
initial strength of the World Cup mode last May. However, we note that World Cup
performance weakened over time and will likely lead to more favorable
comparisons in the coming months.
Total War: Three Kingdoms breaks one million units at launch.
Sega’s latest strategy game led the top rankings on PC this month with $62
million in digital revenue.
PlayerUnknown’s Battlegrounds quietly continues to sell millions of
units. We estimate that PUBG has sold 4.7 million digital units across PC
and console year-to-date through May, maintaining its position as one of the
best selling shooter titles on any platform despite losing much of the spotlight
to EA’s Apex Legends and Fortnite.