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8. Re: Morning Mobilization Jun 19, 2019, 22:32 Reactor
 
Kindle finally caught up with Kobo’s ability to adjust colour temp. It’s surprising they’re the ones playing catch-up.  
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7. Re: Morning Mobilization Jun 19, 2019, 20:20 jdreyer
 
HorrorScope wrote on Jun 19, 2019, 17:52:
Fion wrote on Jun 19, 2019, 14:00:
And people wonder why Bethesda has such a hard-on for mobile games atm and are focusing solely on them.

They make more than that on release week of one of their flagship games.

True, but it also requires 5x or 10x the resources to make. Also, part of the attraction of mobile games is the long revenue tail due to MTs
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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6. Re: Morning Patches Jun 19, 2019, 20:15 jdreyer
 
TheBigVlad wrote on Jun 19, 2019, 16:14:
Well that's just depressing. I'll never stop being amazed at how much people spend on loot boxes, particularly on mobile games. If you would have told me 15 years ago that this would become a hugely profitable business model, I would have laughed in your face. I know it's mostly whales but I personally know of one guy who regularly spent $500-$1000 monthly on... Legend of War or whatever game it was, and he's a lower middle class dude.

$1000 per month sounds like a whale to me.

Also, coming soon for Android and iOS: The Elder Scrolls: Campfire.
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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5. Re: Morning Tech Bits Jun 19, 2019, 18:12 Mordecai Walfish
 
100m from whatever much smaller amount they invested in making that mobile game is likely the fuel for them releasing other timer-based mobile cash grabs from their franchises, like Blades.

Really a terrible bunch of rubbish modern Bethesda is putting out, besides Id's usually successful sequels.
 
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4. Re: Morning Mobilization Jun 19, 2019, 17:52 HorrorScope
 
Fion wrote on Jun 19, 2019, 14:00:
And people wonder why Bethesda has such a hard-on for mobile games atm and are focusing solely on them.

They make more than that on release week of one of their flagship games.
 
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3. Re: Morning Mobilization Jun 19, 2019, 16:31 RedEye9
 

pfft
Candy Crush hit $3.91 billion in lifetime revenues

 
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“If the facts are against you, argue the law. If the law is against you, argue the facts. If the law and the facts are against you, pound the table and yell like hell.”
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2. Re: Morning Patches Jun 19, 2019, 16:14 TheBigVlad
 
Well that's just depressing. I'll never stop being amazed at how much people spend on loot boxes, particularly on mobile games. If you would have told me 15 years ago that this would become a hugely profitable business model, I would have laughed in your face. I know it's mostly whales but I personally know of one guy who regularly spent $500-$1000 monthly on... Legend of War or whatever game it was, and he's a lower middle class dude.  
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1. Re: Morning Mobilization Jun 19, 2019, 14:00 Fion
 
And people wonder why Bethesda has such a hard-on for mobile games atm and are focusing solely on them.  
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