They Are Billions Released

Steam News announces the release of They Are Billions on Steam, saying the Windows post-apocalyptic steampunk strategy game carries a 10% launch discount. This is set on a distant planet, reminding us that our universe contains billions and billions of stars. The game was previously in Early Access, and this trailer shows off the new campaign that's part of its official launch. Here's the pitch:
They Are Billions is a strategy game in a distant future about building and managing human colonies after a zombie apocalypse destroyed almost all of human kind. Now there are only a few thousand humans left alive that must struggle to survive under the threat of the infection. Billions of infected roam around the world in massive swarms seeking the last living human colonies.

Lead the campaign under the orders of Quintus Crane, ruler of the New Empire, and reconquer the lands devastated by the infected.

  • 48 missions with more than 60 hours of gameplay.
  • Build fortified colonies to survive in infected territories
  • Destroy the swarms of infected with the Imperial Army.
  • Make your colonies evolve with more than 90 available technologies.
  • Explore the ancient human fortresses with your Hero.
  • Discover the story behind the apocalypse... how did the pandemic start?

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Re: They Are Billions Released
Jun 19, 2019, 07:52
12.
Re: They Are Billions Released Jun 19, 2019, 07:52
Jun 19, 2019, 07:52
 
Oh yeah, for the record, this is a hard game even on 'normal' settings.

It's not overly complex, but one small break or weakness in your defense will quickly kill/infect large portions of most city setups. Your civilians are stupid as can be and do NOT run fast enough to not get immediately infected if you don't wall them in and defend them appropriately.

There's definitely an optimal build path and defensive setups; part of the fun of the game for me though is finding those out, albeit the hard way usually. Also some aspects definitely seem to be a little different from the last time I played, AND in the campaign so far I'm missing units and tech(assuming they get unlocked later).

No D towers early on = much harder in the campaign early game than even the sandbox mode, honestly. No option but to spam rangers and walls.

Micro-ing groups of ranger to clear random standing/walking zombies before the main rushes comes is required in any game mode also. Otherwise they ALL come at you later.

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