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Baldur's Gate III Announced

Today's Google Stadia event included the announcement of Baldur's Gate III, confirming indications that this will be developed (and published) by Divinity creators Larian Studios. The unveiling of the D&D RPG sequel includes an announcement teaser trailer and word that the Baldur's Gate III website is online, as are the game's listings on GOG.com and Steam. There's also an article about the game on IGN with quotes from Larian on the project. Here's what they are announcing for now, which does not include a release date:

Larian Studios is proud to announce that it is developing and publishing Baldur’s Gate III on PC and Google Stadia. Created in close collaboration with the Dungeons & Dragons team at Wizards of the Coast, Baldur’s Gate III is based off current D&D mechanics and spells and is the official new chapter in the legendary series.

Baldur’s Gate III will push the boundaries of the RPG genre and offer a rich narrative with unparalleled player freedom, high-stakes decisions, unique companion characters and memorable combat. It is Larian Studios’ biggest production ever and will be playable together with friends or as a single-player adventure.

The teaser trailer shows a return of a malevolent presence to Baldur's Gate, intent on devouring it from the inside out, corrupting everything that remains in the Forgotten Realms.

Alone you may resist, but together you can overcome. Gather your party.

“Baldur's Gate means so much to so many people. It's a great responsibility but I think we're ready for it,” said Swen Vincke, Creative Director at Larian Studios. “We're all about creating reactive, systemic worlds that respect player agency and having a chance to apply our team's skillset in a universe as rich as Dungeons & Dragons is a lot of fun. We're working very closely with Wizards to bring an unprecedented level of immersion to the realm of Faerun and I can't wait to show the world what our team cooked up."

“Partnering with Larian, a studio that combines a remarkable history of critically-acclaimed titles with a genuine passion for one of the most iconic locations in Dungeons & Dragons, has been a terrific experience,” said Chris Cocks, President of Wizards of the Coast. “We believe fans of the Baldur’s Gate saga – and even those new to the series – will be thrilled to step into this epic story.”

Larian Studios plans to work closely with the global community to bring the coveted series to life, with more news to follow over the course of the year.

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44. Re: Baldur's Gate III Announced Jun 7, 2019, 23:22 MoreLuckThanSkill
 
jdreyer wrote on Jun 7, 2019, 22:43:
I haven't played an RPG that had RTwP combat since the original BG games.
Question: do they let you slow the combat down, a la Supreme Commander? Or is it binary (paused or full speed)?

Both Pillars of Eternity games have RTWP, with a game speed (half, full, double?) set of buttons as well.

The aforementioned Pathfinder:Kingmaker is also RTWP, but with a far sharper difficulty curve than either PoEt game.

That said, you should play all three, and PoEt 2 now has a turn based mode if you simply must use it.

Drakensang 1 and 2, Tower of Time, Kyn, A Farewell to Dragons, also all had RTWP, to various levels of success. All of these games are post BG2, pre BG3. Be warned, some of these are far off the AAA beaten path and come from deep in Eastern Europe.

*Disclaimer: I am a RPG addict, be it RTWP or TB, and will at least try pretty much any party based RPG.

Then there's games like We are the Dwarves, Soldiers of Anarchy, etc. that are borderline ARPG with parties, but also RTWP... I honestly think that post BG2, a LOT of developers tried to use RTWP instead of turn based.

 
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>> 44. Jun 7, 23:22  Re: Baldur's Gate III Announced MoreLuckThanSkill
  45. Jun 8, 15:43 Re: Baldur's Gate III Announced Quinn
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