Baldur's Gate III Announced

Today's Google Stadia event included the announcement of Baldur's Gate III, confirming indications that this will be developed (and published) by Divinity creators Larian Studios. The unveiling of the D&D RPG sequel includes an announcement teaser trailer and word that the Baldur's Gate III website is online, as are the game's listings on GOG.com and Steam. There's also an article about the game on IGN with quotes from Larian on the project. Here's what they are announcing for now, which does not include a release date:
Larian Studios is proud to announce that it is developing and publishing Baldur’s Gate III on PC and Google Stadia. Created in close collaboration with the Dungeons & Dragons team at Wizards of the Coast, Baldur’s Gate III is based off current D&D mechanics and spells and is the official new chapter in the legendary series.

Baldur’s Gate III will push the boundaries of the RPG genre and offer a rich narrative with unparalleled player freedom, high-stakes decisions, unique companion characters and memorable combat. It is Larian Studios’ biggest production ever and will be playable together with friends or as a single-player adventure.

The teaser trailer shows a return of a malevolent presence to Baldur's Gate, intent on devouring it from the inside out, corrupting everything that remains in the Forgotten Realms.

Alone you may resist, but together you can overcome. Gather your party.

“Baldur's Gate means so much to so many people. It's a great responsibility but I think we're ready for it,” said Swen Vincke, Creative Director at Larian Studios. “We're all about creating reactive, systemic worlds that respect player agency and having a chance to apply our team's skillset in a universe as rich as Dungeons & Dragons is a lot of fun. We're working very closely with Wizards to bring an unprecedented level of immersion to the realm of Faerun and I can't wait to show the world what our team cooked up."

“Partnering with Larian, a studio that combines a remarkable history of critically-acclaimed titles with a genuine passion for one of the most iconic locations in Dungeons & Dragons, has been a terrific experience,” said Chris Cocks, President of Wizards of the Coast. “We believe fans of the Baldur’s Gate saga – and even those new to the series – will be thrilled to step into this epic story.”

Larian Studios plans to work closely with the global community to bring the coveted series to life, with more news to follow over the course of the year.

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33.
 
Re: Baldur's Gate III Announced
Jun 7, 2019, 10:21
Darks
 
33.
Re: Baldur's Gate III Announced Jun 7, 2019, 10:21
Jun 7, 2019, 10:21
 Darks
 
Yifes wrote on Jun 7, 2019, 06:44:
eRe4s3r wrote on Jun 7, 2019, 03:27:
Personally I'd rather it be true to DnD 5 than true to Infinity Engine games, as much as I like BG2, the combat system in Infinity engine games is not particularly good nor true to the ruleset for that matter (movement, cover etc.)

Really hope they don't make it true to DnD 5e. 5e is streamlined and while it's good for a pen and paper setting, it really lacks tactical depth and customization. There's not much you can do with its limited feat system to really distinguish your character from someone else's.

I'd much rather see Larian use their own creativity but that's probably unlikely given WotC's involvement.

Read this interview with the devs and what they say about the 5th gen rules and how they dont work so well in a PC game. he outlines how they are making changes so it works on PC. We saw this kind of issues with Sword Coast Legends too and why they made changes and added cool-downs to the combat system.

That kind of irked some people but it was something that had to happen to make the rules work better. Truthfully, WOTC needs to adapt a new set of rules just for the PC games.

https://www.pcgamer.com/baldurs-gate-3-will-combine-the-best-of-divinity-and-dandd-5th-edition/


Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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