We don’t generally comment on unannounced projects but we will say the following:
We always have people working on different ideas behind the scenes – including on multiple projects right now – but the reason we tend not to discuss them publicly is because anything can happen over the course of development. As has been the case at Blizzard numerous times in the past, there is always the possibility that we’ll make the decision to not move forward on a given project. Announcing something before we feel it’s ready stands the risk of creating a lot of frustration and disappointment, both for our players and us, not to mention distraction and added pressure for our development teams.
We pour our hearts and souls into this work, and as players ourselves, we know how exciting it can be to see and know with certainty that a new project is coming. Knowing that changes or disappointments can happen doesn’t make it any less painful when we have to shelve a project or when an announcement doesn’t go as planned. We always make decisions about these things, regardless of the ultimate outcome or how things might be interpreted, based on our values, what we believe makes sense for Blizzard, and what we hope our players will enjoy the most. The work that goes into these projects – whether they ship or not – is extraordinarily valuable. It often leads to great things and helps foster a culture of experimentation here.
With all that said, we’re very much looking forward to revealing other things we’re working on when the time is right.
Jivaro wrote on Jun 6, 2019, 23:27:
Besides, while it may be true that Blizzard could easy churn out something that is 1000% the game that either Destiny 2 or Anthem turned out to be
VaranDragon wrote on Jun 7, 2019, 04:11:eRe4s3r wrote on Jun 7, 2019, 03:34:
Back 7 years ago, I might have cared. I like Diablo 3, but I think they could easily just improve the graphics of that and add new areas, classes, new level range (to 100) new skills and new items and it'd sell like hot butter on a stove. Also I will happily say it again whenever Diablo is mentioned but this game more than anything else needs some emergent dynamic element, like a companion beast you can level by feeding it legendaries and that then goes to fight other legendary enemies.. or whatever. Just something dynamic. The game world in Diablo 1-3 is just way too static.
They will fuck it up. Diablo3 is three steps back compared to Diablo2. I can't see the Blizzard of today capturing the gameplay or the atmosphere of the original two games unless they do a complete 180 and hire a lead developer who actually played and LOVED those games.
This will never happen.
VaranDragon wrote on Jun 7, 2019, 06:30:fawker wrote on Jun 7, 2019, 06:20:
Sometimes some streamlining can be a good thing.
Except thats not what they did. Unless you call gutting the core gameplay features "streamlining":
4 player down from 8 player
Character builds completely gutted since you can change skills on the fly, and most skills useless
Skill trees drastically simplified
No battle.net channels and chat
No named games for hosting, only quickjoin.
Lvls down from 99 to 60. (Don't get me started on the paragon bullshit)
No PvP
No trading (for most items)
No runewords
No mature gothic horror elements, atmosphere and story is bland and made for kids
The only things that are improved are the graphics and the in-game interface. Pretty weak sauce if you ask me.
MacLeod wrote on Jun 7, 2019, 10:09:MoreLuckThanSkill wrote on Jun 6, 2019, 23:03:
Overwatch 2 already? Well I guess that's their cash cow now, so not that surprising I guess.
I mean, to be fair, it has been 3 years since Overwatch came out, and they haven't even announced O2 yet, so figure at least another 2 years. 5 years for a sequel isn't exactly a short period of time.
MacLeod wrote on Jun 7, 2019, 10:09:That's short for Blizzard though, which makes me think O2 was primarily Activision's decision. They seem to be getting more involved recently, which is certainly not a good thing.MoreLuckThanSkill wrote on Jun 6, 2019, 23:03:
Overwatch 2 already? Well I guess that's their cash cow now, so not that surprising I guess.
I mean, to be fair, it has been 3 years since Overwatch came out, and they haven't even announced O2 yet, so figure at least another 2 years. 5 years for a sequel isn't exactly a short period of time.
MoreLuckThanSkill wrote on Jun 6, 2019, 23:03:
Overwatch 2 already? Well I guess that's their cash cow now, so not that surprising I guess.
fawker wrote on Jun 7, 2019, 06:20:
Sometimes some streamlining can be a good thing.
They will fuck it up. Diablo3 is three steps back compared to Diablo2. I can't see the Blizzard of today capturing the gameplay or the atmosphere of the original two games unless they do a complete 180 and hire a lead developer who actually played and LOVED those games.
eRe4s3r wrote on Jun 7, 2019, 03:34:
Back 7 years ago, I might have cared. I like Diablo 3, but I think they could easily just improve the graphics of that and add new areas, classes, new level range (to 100) new skills and new items and it'd sell like hot butter on a stove. Also I will happily say it again whenever Diablo is mentioned but this game more than anything else needs some emergent dynamic element, like a companion beast you can level by feeding it legendaries and that then goes to fight other legendary enemies.. or whatever. Just something dynamic. The game world in Diablo 1-3 is just way too static.
heroin wrote on Jun 6, 2019, 19:41:
*yawn*