Heavy Rain PC Demo

After some fits and starts, the playable demo for Heavy Rain is now actually available on the Epic Games Store, offering the chance to sample the upcoming Windows edition of Quantic Dream's 2010 action/adventure. Here's what to expect:
This free Demo version of Heavy Rain gives you access to the first act of the game.

Spanning four days of mystery and suspense, the hunt is on for a murderer known only as “The Origami Killer” - named after his macabre calling card of leaving behind folded paper shapes at crime scenes.

  • The demo takes 45 minutes to complete.
  • The demo will feature two full chapters from the game, in which players will immerse themselves in the roles of Norman Jayden, an FBI profiler brought in to help local law enforcement find and capture the Origami Killer, and Scott Shelby, a private investigator hired by families of past victims to bring their killer to justice.
  • The demo, like the full game, features stunning graphics in 4K resolution, 60 fps and Widescreen compatibility

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16.
 
Re: Heavy Rain PC Demo
May 26, 2019, 08:37
16.
Re: Heavy Rain PC Demo May 26, 2019, 08:37
May 26, 2019, 08:37
 
Acleacius wrote on May 26, 2019, 05:55:
@ CJ Parker, I've never played consoles but always guessed PS catalog was better than xbox. Sony would still have all of that if they released their older games on PC, 3 to 5 years later. Plus increase their 'game' sales by at least another 30%, in the case of 'The Last of Us'.

Hell, Sony wouldn't even need much of a PR campaign or am I missing something? There has to be a maturation point where they start losing sales because of actually having to buy hardware.

Nah dude. From a business point of view it makes sense to have some 100% exclusives. If they would bring every game to PC they would look like the assholes from Microsoft who withhold games from PC gamers via timed exclusives on purpose.

I can easily accept 100% exclusives from Sony or Nintendo. Both companies do not have a stake in PCs while MS is the platform holder of Windows/DirectX. Big difference right there.

Why should Sony risk bad PR by releasing their ancient games on PC at full price? Sony do not have a history like the Microsoft assholes of treating PC gamers like lepers.
Sony have either released games on PC or they haven't. No in-betweens. No bullshit like Microsoft's lame-ass garbage like "let's tease them fuckers with one Halo or Gears of War game on PC and then go 100% Shitbox exclusive so the stupid suckers will buy consoles lol".

Sony is doing it right. They're like "This one's on Playstation only. Take it or leave it.". They are smart by avoiding all the bad PR that comes with fucking over other platform gamers by tease & denial. They are 100% straight in their denial... no lies, no maybes, no false promises, no bullshit.

We can not switch to an alternate universe where Sony is releasing their exclusives on PC after some time to check how it would affect their bottom line but they are doing REALLY well.
Their console/gaming business keeps going from new revenue record to new revenue record.
They made US$ 20bn in their game & network services segment last year up from $17.5bn in 2017, up from $14.7bn in 2016, up from $13.7bn in 2015, up from $11.5bn in 2014, up from $9.5bn in 2013, and up from $7.5bn in 2012.
That's +$2bn almost every year. Why should they change anything?

I get it. You want the games on PC. I wouldn't mind either. But I understand where Sony is coming from and why they are doing shit their way. Their smashing success this console gen proves them right. They whopped the Xbox' ass to hell and back... +$2bn revenue year after year... dem motherfuckers done gud bruuuuhhh!
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