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THQ Nordic Reels In Piranha Bytes

THQ Nordic announces the acquisition of German developer Piranha Bytes, saying they've also snapped up three of the developer's intellectual properties, Gothic, Risen, and ELEX. They offer a FAQ on the topic, saying this will result in no personnel changes, and they do not plan on moving the company to Vienna. They also strongly hint that an ELEX sequel will come at some point, while declining to comment on the possibilities of Gothic or Risen remakes. Here's word:

THQ Nordic today announced that the acquisition of the Piranha Bytes team and trademark and the intellectual property Gothic has been finalised. Piranha Bytes' rights to Risen and ELEX were also acquired.

“Geography has made us neighbors. History has made us friends. Economics has made us partners. And necessity has made us allies. Those whom nature hath so joined together, let no man put asunder.” John F. Kennedy (1961)

Although statements like the following should not be done within the context of a press release, we still do it:

All of us here at THQ Nordic welcome every single member of the Piranha Bytes team to our family. We already had our fair share of laughter (well, every time we meet in person), fun (conventions, Christmas- and Summer parties, or karaoke singing), tears (when the wrong person hits the karaoke stage), and sweat (Batman cosplay @Gamescom 2018 comes to mind) together, and from now on it is in an officially joint capacity as well. The closing of the transaction is subject to the approvals of the committees of Piranha Bytes.

The newly formed entity (Piranha Bytes GmbH, Essen, Germany) will host the entire development team and is a 100% subsidiary of THQ Nordic GmbH, based in Vienna, Austria. As in the past, the team will focus and concentrate on the creation of outstanding and unique RPG gaming experiences, having full creative freedom in doing so, whereas THQ Nordic GmbH will act as Piranha Bytes' publisher, responsible for distribution, marketing and further support.

“There are situations in life where you think to yourself “This feels right.” Well, this is exactly one of them. We have been working on some great and exciting things over the past couple of years and we are extremely stoked about what the future brings with the right partner and the right network of companies”, says Björn Pankratz, Project Director and Game Designer of Piranha Bytes. “After all, we want to continue to create great, memorable, and impactful games with as much creative freedom as possible, and with THQ Nordic we know we are now part of a family, which support us by all means in our efforts.”

FAQ

Employees/Staff

Q: Will there be any changes in personnel at Piranha Bytes (PB)?
A: No.

Q: Will PB change location and move to Vienna?
A: No, what happens in Ruhrpott, stays in Ruhrpott.

Company/legal technicalities
Q: What is the deal, why is there a new company being incorporated?
A: Technically speaking, Pluto 13 GmbH (the former company behind the Piranha Bytes brand) sold the trademarks “Piranha Bytes” and “Gothic” as well as the entire Gothic IP to THQ Nordic AB. The remaining rights of Risen and ELEX, which were in other entities of the Piranha Bytes folks, were also acquired by THQ Nordic AB. In the forefront of the closing of this deal, THQ Nordic GmbH set up a new entity (initially named “THQ Nordic Reserve 1 GmbH”; in the next days renamed to “Piranha Bytes GmbH”). This company is now stepping into the existing employment and service agreements with all personnel and has also acquired the existing office equipment (furniture, hardware, coffee machine).

Intellectual Properties
Q: What about ELEX 2?
A: Semi-official comment: Have a guess.

Q: What does this mean for potential remakes of Gothic and/or Risen?
A: Nothing to say at this stage.

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5. Re: THQ Nordic Reels In Piranha Bytes May 22, 2019, 11:28 jacobvandy
 
Bill Borre wrote on May 22, 2019, 10:20:
I've heard of Gothic and Risen but not Elex so I checked its Steam listing. It looks like a Fallout clone.

Not really. It's a post-apocalyptic setting, yeah, but it doesn't play like any Fallout beyond standard RPG stuff. For example, your primary transportation is a permanent jetpack. It's way more brutal than the newer FO games, mainly because enemies aren't scaled to your level. So straying from the path early on will get you killed. There's a pretty deep story with significant branching paths, too, including which of the three factions you choose to join (or not).
 
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    Date Subject Author
  1. May 22, 09:47 Re: THQ Nordic Reels In Piranha Bytes yuastnav
  2. May 22, 10:11  Re: THQ Nordic Reels In Piranha Bytes CJ_Parker
  3. May 22, 10:20   Re: THQ Nordic Reels In Piranha Bytes Bill Borre
>> 5. May 22, 11:28    Re: THQ Nordic Reels In Piranha Bytes jacobvandy
  7. May 22, 14:58   Re: THQ Nordic Reels In Piranha Bytes yuastnav
  9. May 22, 15:19   Re: THQ Nordic Reels In Piranha Bytes Acleacius
  4. May 22, 10:20 Re: THQ Nordic Reels In Piranha Bytes Cutter
  6. May 22, 13:18  Re: THQ Nordic Reels In Piranha Bytes StingingVelvet
  8. May 22, 15:03   Re: THQ Nordic Reels In Piranha Bytes GinRummy
  10. May 22, 16:26 Re: THQ Nordic Reels In Piranha Bytes Cutter
  11. May 22, 17:32  Re: THQ Nordic Reels In Piranha Bytes CJ_Parker


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