Protecting Children from Abusive Games Act

Ars Technica has details on the Protecting Children from Abusive Games Act, a bill being put forth by U.S. Senator Josh Hawley (R-Mo.) to regulate loot boxes, microtransactions, and other ways to monetize games targeted at children. They note that this still has a long way to go before being signed into law (here's a refresher on that aspect of this) and also have a reaction from the ESA, who unsurprisingly, are not enthusiastic. The Senator's office has distributed this one-pager to outline how this proposes to regulate games targeting minors or that knowingly allow minors to engage in microtransactions:
In such games, this bill would prohibit several forms of manipulative design:

Loot Boxes

  • Microtransactions offering randomized or partially randomized rewards to players

Pay-to-Win

  • Manipulation of a game’s progression system – typically by building artificial difficulty or other barriers into game progression – to induce players to spend money on microtransactions to advance through content supposedly available to them at no additional cost
  • Pay-to-win - Manipulation of the competitive balance between players of multiplayer games by allowing players who purchase microtransactions competitive advantages over other players

Enforcement

  • These rules would be enforced by the Federal Trade Commission, which would treat the distribution of such games by publishers and online distributors as an unfair trade practice.
  • State attorneys general would also be empowered to file suit to defend the residents of their states.

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6.
 
Re: Protecting Children from Abusive Games Act
May 8, 2019, 20:16
6.
Re: Protecting Children from Abusive Games Act May 8, 2019, 20:16
May 8, 2019, 20:16
 
panbient wrote on May 8, 2019, 19:06:
I'd like to see them try the same for sports cards.

It's essentially a physical loot box. You're not guaranteed a high value card in a pack even though they exist. You're not guaranteed your favourite player even though they have a card and might even be featured on the packaging.

How is it different?

You pay money. You have a random chance of getting what you actually want.

Ironic that politicians who are routinely measured by their ability to raise campaign donations as indication of their chance to win are decrying Pay to Win....
I agree sports card have a similar mechanic. Difference is that they aren't a $134B industry, so have flown under the radar.
RIP RedEye9. We miss you.
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