In such games, this bill would prohibit several forms of manipulative design:
Loot Boxes
- Microtransactions offering randomized or partially randomized rewards to players
Pay-to-Win
- Manipulation of a game’s progression system – typically by building artificial difficulty or other barriers into game progression – to induce players to spend money on microtransactions to advance through content supposedly available to them at no additional cost
- Pay-to-win - Manipulation of the competitive balance between players of multiplayer games by allowing players who purchase microtransactions competitive advantages over other players
Enforcement
- These rules would be enforced by the Federal Trade Commission, which would treat the distribution of such games by publishers and online distributors as an unfair trade practice.
- State attorneys general would also be empowered to file suit to defend the residents of their states.
panbient wrote on May 8, 2019, 19:06:I agree sports card have a similar mechanic. Difference is that they aren't a $134B industry, so have flown under the radar.
I'd like to see them try the same for sports cards.
It's essentially a physical loot box. You're not guaranteed a high value card in a pack even though they exist. You're not guaranteed your favourite player even though they have a card and might even be featured on the packaging.
How is it different?
You pay money. You have a random chance of getting what you actually want.
Ironic that politicians who are routinely measured by their ability to raise campaign donations as indication of their chance to win are decrying Pay to Win....