Activision Blizzard Financials

Activision Blizzard Announces First-Quarter 2019 Financial Results revealing they earned and spent a big old pile of money during the quarter. Specifically: "For the quarter ended March 31, 2019, Activision Blizzard’s net revenues presented in accordance with GAAP were $1.83 billion, as compared with $1.97 billion for the first quarter of 2018. GAAP net revenues from digital channels were $1.39 billion. GAAP operating margin was 31%. GAAP earnings per diluted share were $0.58, as compared with $0.65 for the first quarter of 2018." The numbers are all a bit dizzying, so here are some of their words to explain further:
Audience Reach

  • Activision Blizzard had 345 million Monthly Active Users (MAUs)C in the quarter, with 41 million at Activision, 32 million at Blizzard, and 272 million at King.
  • King MAUsC were up sequentially for the second quarter in a row driven by the Candy Crush™ franchise where MAUsC again grew quarter-over-quarter and year-over-year. Candy Crush Friends Saga™ continues to attract both former and new players to the franchise.
  • Sekiro™: Shadows Die Twice launched in March to 90-plus Metacritic scores. The game sold-through more than two million copies worldwide in less than 10 days.

Deep Engagement

  • For each of Activision, Blizzard, and King, daily time spent per user increased year-over-year. For the Company overall, average time spent was approximately 50 minutes.
  • Daily time spent per player across the Candy Crush franchise reached a new high, driving the King network to a record of 38 minutes.
  • Call of Duty: Black Ops 4’s core player base remains highly engaged, with total hours played and daily time spent per player growing double-digits versus Call of Duty: WWII.
  • The Company’s professional Call of Duty city-based league is off to a strong start, selling its first five franchise teams. In Atlanta, Dallas, New York, Paris and Toronto, we are partnering with existing Overwatch League team owners who have first-hand experience of our esports strategy and capabilities and recognize the scale of the opportunity for a global Call of Duty league.
  • The second season of the Overwatch League commenced in February to sell-out crowds at the Blizzard Arena. Viewership hours for the second season to date are over 30% higher than in the first season.

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Re: Activision Blizzard Financials
May 3, 2019, 11:17
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Re: Activision Blizzard Financials May 3, 2019, 11:17
May 3, 2019, 11:17
 
or as YouTube describes it, Blizzard loosing BILLIONS!!
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Re: Activision Blizzard Financials
May 3, 2019, 02:09
1.
Re: Activision Blizzard Financials May 3, 2019, 02:09
May 3, 2019, 02:09
 
garbage company.
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