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Star Citizen Free Fly Weekend

Cloud Imperium Games announces a new Free Fly Weekend gets underway today, offering everyone the chance to check out the Star Citizen Alpha 3.5. The post is from yesterday, so the tomorrow they refer to is today:
Tomorrow, Cloud Imperium will make Star Citizen Alpha 3.5 free to download and play for any player to celebrate the launch of Star Citizen’s city-covered planet, ArcCorp. First revealed at CitizenCon 2017, ArcCorp is a massive planet almost entirely covered in man-made structures. Players on ArcCorp will travel the bustling plazas and neon-hued alleys of Area18 (the planet's main landing zone), uncover local urban culture, meet colorful locals, and find new ways to make in-game credits.

To celebrate, Cloud Imperium Games will launch a “Free Fly” event encompassing five ships that bring the Star Citizen experience to life. During the promotion, it will be free for anyone to join the Star Citizen Persistent Universe and play across Star Citizen’s more than 30 varying mission types, 10 traversable moons, several “rest stops” and more. Players can download Star Citizen free here.

Star Citizen Alpha 3.5 includes numerous features new to Star Citizen, including:

  • Playable Female Characters - at long last, Star Citizen adds playable female characters. Implementing playable females meant re-working nearly every interactable object in the game for use with an additional player model, from seating to carrying to shooting and piloting.
  • ArcCorp - a sprawling urban planet covered by city space, ArcCorp features the new Area 18 Landing Zone, where players will find a neon lit cityscape teeming with life.
  • New Flight Model - an all new in-game flight control system that applies to all ships in Star Citizen, incorporating a total overhaul to the entire flight experience and adds gravity to in-atmosphere planetary bodies. This New Flight Model is also applied to all AI controlled pilots in Star Citizen.
  • CIG Character Customization Technology – An updated system for customizing your player character in the Persistent Universe, which includes new customization technology empowering players to select from up to three source heads and blend each of their various facial features into a fully customized character. This replaces Star Citizen’s previous 100-plus character permutations with a near-infinite pool of character customizations that is used for both player and NPC characters. All customizations are available for both male and the all-new female player character selections.
  • FoIP + VoIP Improvements – New video streaming technology which allows players to participate in video comms calls no matter how far away they are in the Persistent Universe. Previously, as other players were “streamed out” from server clients, they would no longer be eligible as targets for a comms call. This update enables players to call anyone in the Star Citizen Persistent Universe through tech that evaluates your client and streams to the other party’s client as video data.
  • New Environmental AI Bounty Hunting - AI bounty hunters will now attack players with bounties placed on their heads, and AI security forces will attack players with high crime stats.

    Anyone who plays Star Citizen between May 1 and May 8 will have access to the following five ships:

  • Anvil Arrow - Featuring an ultra-aerodynamic frame, slight profile, and the most advanced maneuvering thruster tech available, the Arrow shines in Alpha 3.5’s new flight atmospheric flight model. It’s the most agile ship in its class, and can hold its own in a knock-down-drag-out dogfight with quad missile racks and a full complement of countermeasures.
  • MISC Prospector – equipped with a mining laser, the Prospector is Star Citizen’s starter mining ship.
  • Drake Cutlass Black – this ship packs real firepower with both piloted guns as well as a manned turret. It is flown by multiple crew members to haul and protect cargo. This is one of our most popular ships for both new and returning players.
  • Aegis Avenger Titan – one of our cargo ships, the Titan is a light cargo hauler version of the Avenger specifically kitted out to deliver payloads across the ‘Verse.
  • Drake Dragonfly – a two seater hoverbike, the Dragonfly is equipped with a laser cannon and is one of the best ways to navigate surface-side in Star Citizen. The Dragonfly can fit easily in the cargo hold of multiple ships, giving players an on-the-ground option after landing.

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47. Re: Star Citizen Free Fly Weekend May 2, 2019, 09:45 Quinn
 
Finally managed to play this trash game. This game won't come out, fellas. I've been actively playing PC games for 28 years and this game is so bad and so far from any release state that I dare to bet a lot of money on it not releasing. Maybe due to lawsuits it will one day release, but it will be garbage.

It started in the first few seconds ingame. My character stood up from his bed. I walked up to my little table and in a very unresponsive and unintuitive HUD system finally managed to pick up a pack of space-food. I looked at it and didn't care for it, so I dropped it.
It fell through the floor. It was gone.
At some point I managed to spawn a spacecraft. I opened the rear hatch and walked in but the door to the cockpit didn't open nor could I interact with it. It turned out I could just walk through the closed door due to no clipping.
I sat down in the cockpit, didn't know fuck-all of what I was doing. Too much shit was going on but I finally managed to take flight, and my spacecraft did that by sort of someraulting off the landing pad. While I was spinning in space, I finally managed to stabelize my spacecraft.
Somehow I managed to then quantum jump to a planet I wanted to see for myself. It would take me many minutes to finally get there, so in boredom I fucked around within the ship. The HUD told me I could open the rear hatch I walked into earlier, but I was certain that doing so would 1). give me a warning or 2). suck me out of my ship or 3). blow my ship up. After all, I was traveling FTL.
But instead, the hatch opened and nothing happend. I walked back to the cockpit. Sat down and opened the cockpit window with the same non-effect. LOLZ!
After a while my cockpit told me the engine was overheating. I shut the entire spacecraft down in FTL travel. I warped back into space (which looked ugly AF btw, no deep black or sharp, pixel-size stars but instead an ugly gray and smudged stars). When I warped back into space I couldn't by the life of me target any destination anymore even though my map told me I had my route set-up properly.
I couldn't jump, I couldn't do anything.
I had gotten quite tired of the crap state this game was in already, so I chose shits and giggles and ejected out of my spacecraft. I was then flying in zero-gravity and saw my spacecraft doing his favorite somersault spin again. I flew back toward the spacecraft to smash myself onto it in a gleeful attempt at suicide but instead: no clipping. I flew right through it.

This game is so much shit, guys. So much shit.

Oh, and btw, what I described above started while I was already half an hour into the game. During my first attempt to fly around, I killed myself by holding down the Backspace key while I was chatting with other players.
Apparently, that's the only way you can kill yourself intentionally.
 
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"F!#& YOU, MISSILE!"
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    Date Subject Author
  1. May 1, 11:29 Re: Star Citizen Free Fly Weekend El Pit
  2. May 1, 11:47  Re: Star Citizen Free Fly Weekend Darks
  3. May 1, 12:19   Re: Star Citizen Free Fly Weekend Flatline
  5. May 1, 12:23    Re: Star Citizen Free Fly Weekend Slick
  6. May 1, 12:24    Re: Star Citizen Free Fly Weekend VoodooV
  14. May 1, 13:11     Re: Star Citizen Free Fly Weekend Kxmode
  15. May 1, 13:30      Re: Star Citizen Free Fly Weekend Leper
  17. May 1, 13:52       Re: Star Citizen Free Fly Weekend Kxmode
  4. May 1, 12:23   Re: Star Citizen Free Fly Weekend Cutter
  9. May 1, 12:42    Re: Star Citizen Free Fly Weekend Rigs
  10. May 1, 12:46     Re: Star Citizen Free Fly Weekend Rigs
  12. May 1, 13:06      Re: Star Citizen Free Fly Weekend MoreLuckThanSkill
  11. May 1, 12:50     Re: Star Citizen Free Fly Weekend Tipsy McStagger
  16. May 1, 13:33      Re: Star Citizen Free Fly Weekend Rigs
  21. May 1, 14:50      Re: Star Citizen Free Fly Weekend jdreyer
  13. May 1, 13:09   Re: Star Citizen Free Fly Weekend Kxmode
  7. May 1, 12:25 Re: Star Citizen Free Fly Weekend Tipsy McStagger
  20. May 1, 14:47  Re: Star Citizen Free Fly Weekend jdreyer
  8. May 1, 12:37 Re: Star Citizen Free Fly Weekend Mr. Tact
  18. May 1, 14:41 Re: Star Citizen Free Fly Weekend Mordhaus
  19. May 1, 14:47 Re: Star Citizen Free Fly Weekend jdreyer
  22. May 1, 15:06  Re: Star Citizen Free Fly Weekend El Pit
  23. May 1, 15:33  Re: Star Citizen Free Fly Weekend Kxmode
  27. May 1, 17:16  Re: Star Citizen Free Fly Weekend Citizen P
  30. May 1, 17:55   Re: Star Citizen Free Fly Weekend Drayth
  32. May 1, 18:03    Re: Star Citizen Free Fly Weekend Armengar
  33. May 1, 18:03     Re: Star Citizen Free Fly Weekend Drayth
  24. May 1, 16:33 Re: Star Citizen Free Fly Weekend Quinn
  26. May 1, 17:09  Re: Star Citizen Free Fly Weekend VoodooV
  25. May 1, 17:07 Re: Star Citizen Free Fly Weekend Timmeh
  28. May 1, 17:42 Re: Star Citizen Free Fly Weekend CJ_Parker
  29. May 1, 17:53  Re: Star Citizen Free Fly Weekend Kxmode
  36. May 1, 18:31   Re: Star Citizen Free Fly Weekend Kxmode
  38. May 1, 19:19    Re: Star Citizen Free Fly Weekend CJ_Parker
  40. May 1, 20:59     Re: Star Citizen Free Fly Weekend Kxmode
  31. May 1, 18:02  Re: Star Citizen Free Fly Weekend jdreyer
  34. May 1, 18:10  Re: Star Citizen Free Fly Weekend Mr. Tact
  35. May 1, 18:11 Re: Star Citizen Free Fly Weekend Mr. Tact
  37. May 1, 19:10  Re: Star Citizen Free Fly Weekend Rigs
  39. May 1, 20:31 Re: Star Citizen Free Fly Weekend jdreyer
  41. May 1, 21:42 Re: Star Citizen Free Fly Weekend Mr. Tact
  42. May 1, 23:32  Re: Star Citizen Free Fly Weekend Drayth
  43. May 2, 02:45 Re: Star Citizen Free Fly Weekend jdreyer
  44. May 2, 02:51  Re: Star Citizen Free Fly Weekend Kosumo
  46. May 2, 09:32   Re: Star Citizen Free Fly Weekend JohnnyRotten
  45. May 2, 08:23 Re: Star Citizen Free Fly Weekend Taulin
>> 47. May 2, 09:45 Re: Star Citizen Free Fly Weekend Quinn
  48. May 2, 11:05  Re: Star Citizen Free Fly Weekend Rigs
  50. May 2, 12:38   Re: Star Citizen Free Fly Weekend RedEye9
  49. May 2, 12:22 Re: Star Citizen Free Fly Weekend Mr. Tact
  51. May 2, 13:01 Re: Star Citizen Free Fly Weekend wrlwnd
  52. May 2, 14:25 Re: Star Citizen Free Fly Weekend Mr. Tact
  53. May 2, 19:34  Re: Star Citizen Free Fly Weekend jdreyer
  54. May 2, 21:22   Re: Star Citizen Free Fly Weekend grudgebearer
  55. May 3, 07:42    Re: Star Citizen Free Fly Weekend Quinn
  56. May 4, 13:04   Re: Star Citizen Free Fly Weekend RedEye9
  57. May 5, 15:19    Re: Star Citizen Free Fly Weekend jdreyer