Kxmode wrote on May 1, 2019, 17:53:
CJ_Parker wrote on May 1, 2019, 17:42:
The Saga Of 'Star Citizen,' A Video Game That Raised $300 Million—But May Never Be Ready To Play
And the Non-AMP version if you're on your desktop
"What's really rough is the current state of Star Citizen. The company Roberts cofounded, Cloud Imperium Games, has raised $288 million to bring the PC game to life along with its companion, an offline single-player action game called Squadron 42. Of this haul, $242 million has been contributed by about 1.1 million fans, who have either bought digital toys like the Kraken or given cash online."
According to the funding page they've raised $224 million, which includes the Kickstarter campaign totals. Forbes doesn't strike me as a publications that gets numbers wrong. So where exactly did they get the "$242 million" or "$288 million" or "$300 Million" from? It's almost like they're just pulling numbers out of the air that don't jive with the facts.
I see where.
"To supercharge the money that Gardiner was raising, Roberts brought in a big outside investor for the first time last fall. Cloud Imperium received $46 million from Clive Calder, the South African billionaire behind Jive Records, and his son, Keith. The funds are meant for—what else?—more marketing."
224 + 46 = 270. Still doesn't explain where they got 242, 288 or 300 from.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf