Kxmode wrote on May 1, 2019, 17:53:
CJ_Parker wrote on May 1, 2019, 17:42:
The Saga Of 'Star Citizen,' A Video Game That Raised $300 Million—But May Never Be Ready To Play
And the Non-AMP version if you're on your desktop
"What's really rough is the current state of Star Citizen. The company Roberts cofounded, Cloud Imperium Games, has raised $288 million to bring the PC game to life along with its companion, an offline single-player action game called Squadron 42. Of this haul, $242 million has been contributed by about 1.1 million fans, who have either bought digital toys like the Kraken or given cash online."
According to the funding page they've raised $224 million, which includes the Kickstarter campaign totals. Forbes doesn't strike me as a publications that gets numbers wrong. So where exactly did they get the "$242 million" or "$288 million" or "$300 Million" from? It's almost like they're just pulling numbers out of the air that don't jive with the facts.
I see where.
"To supercharge the money that Gardiner was raising, Roberts brought in a big outside investor for the first time last fall. Cloud Imperium received $46 million from Clive Calder, the South African billionaire behind Jive Records, and his son, Keith. The funds are meant for—what else?—more marketing."
224 + 46 = 270. Still doesn't explain where they got 242, 288 or 300 from.
"There are times when I would rather have some Kahlua instead of a clue." - Mr. Tact (May 27, 2021)