Sweeney: Valve Matching Epic's Commission Would End EGS Exclusives

Epic Games has taken a lot of heat from some segments of the game community over deals to make games exclusive to the Epic Games Store. In this tweet, Epic Games CEO Tim Sweeney throws down the gauntlet on this, saying that if Steam permanently lowers its commission on sales to match Epic's 12% take, this would end their pursuit of exclusives, and would even lead to Epic Games being sold on Steam (thanks DSOGaming). Here's word:
If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.

Such a move would be a glorious moment in the history of PC gaming, and would have a sweeping impact on other platforms for generations to come.

Then stores could go back to just being nice places to buy stuff, rather than the Game Developer IRS.
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Re: Sweeney: Valve Matching Epic's Commission Would End EGS Exclusives
Apr 26, 2019, 10:43
Beamer
 
57.
Re: Sweeney: Valve Matching Epic's Commission Would End EGS Exclusives Apr 26, 2019, 10:43
Apr 26, 2019, 10:43
 Beamer
 
grudgebearer wrote on Apr 26, 2019, 10:32:
Beamer wrote on Apr 26, 2019, 08:55:
Kxmode wrote on Apr 25, 2019, 19:15:
Beamer wrote on Apr 25, 2019, 18:46:
Kxmode wrote on Apr 25, 2019, 18:12:
Beamer wrote on Apr 25, 2019, 16:14:
Any game using Steamworks is a Steam exclusive. You can buy it elsewhere, but you're locked into Steam as a distribution model. Plenty of other games are also locked into Steam, if unofficially - there are literally tens, if not hundreds, of thousands of games only available via Steam.

That argument is NOT a valid comparison of the type of exclusivity we're talking about and you know it. Please don't grasp.

Functionally, it is. The result is there's only one service for you to use. You're just caught up in who is at fault, but the result is the same, so I couldn't be bothered to endlessly complain about it.

I "functionally" rejected your comparison as invalid.

But you're wrong.
If I'm trapped in my room because someone is forcing me in there, or because someone got too drunk and fell unconscious, blocking my door and me inside, I'm still stuck in my room. In one case, someone did it intentionally, in the other case, it's just how things happened, but I'm still stuck inside.

I never had a choice other than Steam. Now I do, for some games. For other games, I still don't. For yet more games, I can't choose Steam, because there's EGS. Hell, there hasn't even been a single EGS game I'd want to play, and by the time there is, this whole thing will likely be over, but functionally, I've been forced to use Steam many, many, many times.

So because publishers/developers choose to use Steam for DRM/content delivery/multi-player framework, you feel that Valve has forced the use of Steam on the world, because companies have chosen to use their platform?


I don't much give a shit what publishers choose or don't, I care what the impact is to me. Why it happens to me doesn't matter all that much, at best it mitigates. If someone were to give me a billion dollars because they think I deserve it, or were they to give it to me because they think it would corrupt me, the end result is I have a billion dollars. With Steam, the end result was always that I needed to use Steam.

So game devs and publishers had no choice but to use steam before EGS? They can't setup their own content delivery systems and sell the game from their own websites? They can't choose to not use any DRM and sell their games via GOG?

These are top priorities on Epic's roadmap.
Meanwhile, you keep talking about what publishers and developers are choosing. Are you saying they have no choice but to be exclusive on EGS? Because they have plenty of choice. They can choose to sell on EGS and not be exclusive. They can choose to not sell on EGS at all.

But, for most, when they choose to distribute on Steam, they do not choose to distribute anywhere else, so functionally, I am forced to use Steam to play the game. The choice was never mine.


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