Chris Roberts on Fixing Anthem

Newsweek interviewed Chris Roberts as part of a Star Citizen preview. For some reason this diverged into how the Star Citizen director "Would Fix Anthem" after Koatku's rough postmortem of BioWare's recently released action/RPG. Apparently the thing he would fix is gamers, as he seems to feel the main issues here are expectations and prejudice against EA. This is also reflected in his comment on No Man's Sky: "The problem was players' expectations were so far beyond that." For Anthem, he admits to wishing for more content and depth, and that the game was not as dynamic as what was pitched. But while he excuses the developers for this, he's less forgiving of the audience. "A lot of gamers don't understand quite how difficult it is to deliver everything working flawlessly," he opines. "The expectations keep ramping up, and in some ways those expectations may be higher than people are humanly possible of always delivering." He also seems to think Electronic Arts is not getting a fair shake: "Part of the problem is that Anthem comes with the EA penalty so people are predisposed to hate on it because they feel EA messes everything up." He indicates he feels the developers of Star Citizen are avoiding these woes by better communicating with their audience, and not suffering release pressure from an external publisher.
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Re: Chris Roberts on Fixing Anthem
Apr 22, 2019, 09:37
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Re: Chris Roberts on Fixing Anthem Apr 22, 2019, 09:37
Apr 22, 2019, 09:37
 
Chris who?
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