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Age of Empires II: Definitive Edition Revealed

A new ESRB rating reveals that an Age of Empires II: Definitive Edition is apparently in the works, listing Windows PC as the target platform and showing this will be rated T (thanks DSOGaming). The original version of this RTS sequel was first released in 1999, and it seems safe to assume that this version will incorporate technical improvements, but these are not listed, nor is an official release date. The description they provide basically covers the original game and why the board feels it's ill-suited for pre-teens:

This is a real-time strategy game in which players control empires from the Dark Age through the Imperial Age. From an overhead perspective, players complete campaigns, build structures, gather resources, and command/deploy military units (e.g., infantry, horsemen, war elephants) against nearby civilizations. Players can zoom in on military units, while they use swords, bows, and cannons to eliminate enemy forces and structures; battles are accompanied by weapon clashes, cries of pain, and explosions. Some battlefields depict impaled soldiers on spikes, and a handful of cutscenes depict images of soldiers impaled by arrows. One still-image sequence shows a large bloodstain on the ground along with blood splatter on parchment. The word “bastard” is heard in the game.

4. Re: Age of Empires II: Definitive Edition Revealed Apr 16, 2019, 09:01 Numinar
The OG was so fresh as it was a new take on the genre, more real time civ game than it's contemporaries. It was amazing and AOE2 was even better. I don't think that type of game has much of a market anymore, it needs to move it. Feels like progress ground to a halt after Sins of a Solar Empire and Supcom Forged Alliance.

Starcraft/Company of Heroes are good but stuck in their zoomed in clickfesty ways, which is allright if that is what you are into but I want something new, something that brings the scale and the ease of use at the same time. Maybe an ancient world setting but split the difference with total war for the units and not make it unfun like Ancestors. Or something like Steel Division with a little more fidelity, scale and base building.

We need someone to try again. Ignore the conventions, start from scratch and do what you can do with modern resolutions and cpu power. Guess it's too expensive a gamble though and it's something many have failed at.
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    Date Subject Author
  1. Apr 15, 10:51 Re: Skyrim Creation Club Launches with Survival Mode Kajetan
  2. Apr 15, 11:38 Re: Age of Empires II: Definitive Edition Revealed NobleAtreides
  3. Apr 15, 14:14 No subject Mashiki Amiketo
>> 4. Apr 16, 09:01 Re: Age of Empires II: Definitive Edition Revealed Numinar


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