Steam Shields Borderlands Games from Review Bombing

A tweet from Steam Database notes that Borderlands 2 is the first game to benefit from Valve's recently announced plan to prevent malicious review bombing of titles on Steam. Word is: "Borderlands 2 is the first game on Steam to make use of the 'off-topic reviews' marking. Over 4000 reviews are excluded from the rating calculation." Similarly, off-topic reviews for the original Borderlands are also being filtered from the main results. The bombings in question stems from the recent announcement that Borderlands 3 will be exclusive to the Epic Games Store for the first six months following the release of the shooter sequel. An interesting aside here is that although Gearbox boss Randy Pitchford placed responsibility for the store exclusivity on publisher 2K Games, he tweeted about bitterness over Valve's disinterest in addressing the review bombing before they ultimately did just that. Ironically (especially since he characterized his complaint as ironic), he said it makes him "kind of happy about 2k’s decision" and that this motivated him to "want to reconsider Gearbox Publishing’s current posture on the platform."
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Re: Steam Shields Borderlands Games from Review Bombing
Apr 8, 2019, 02:38
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Re: Steam Shields Borderlands Games from Review Bombing Apr 8, 2019, 02:38
Apr 8, 2019, 02:38
 
wrlwnd wrote on Apr 8, 2019, 00:12:
Really? You have a source and figures as to these obvious large amounts of money? Epic has been around a long time. They also have the hottest thing going with Fortnite, so many gamers have already downloaded their software already. If they're then willing to offer 12% instead of 30%, why wouldn't a developer consider going with them if they get to keep that revenue? Why would they want to compete with themselves because a customer decides to go to Steam to buy their product instead? "Literally the only reason". LOL

Tim Sweeney openly stated that Epic pays for these timed exclusivity deals. The developer of Phoenix Point publicly stated that even if they refunded all of their Kickstarter funding, they'd still be in the black because of Epic's cash.

This isn't rocket science. Games on Steam sell a lot more than games on EGS. If a developer wants to maximize their audience and potential profits, they need to sell on Steam. The only way for Epic to compensate for the lost revenue is by providing a large monetary incentive (i.e. a bribe) for these exclusives. That's how timed third-party exclusives work. If the only incentive for exclusivity was the larger cut, then developers would be signing up for permanent exclusivity, not just one-year exclusivity. They wouldn't be asking for bribes to do it either.

As a customer, it makes sense to either buy a game or not based on the overall value you get for the money you pay.

This whole faux indignation thing has nothing to do with that. 30% is ridiculous, no matter who does it. Tim Sweeney knows that. If Epic turns around and charges 30% once they have those "valuable" features available, then a developer would be silly to sign up for an exclusive.

Obviously gamers who have bought an exclusive from Epic feel that the money they spend for the features they get is worth it. If Valve feels they have to charge 30% to provide the features they have, then that's fine too. It's called competition.

Competition in any industry is healthy. Valve is the king, and will remain so as long as it, you know, competes.

As I've already mentioned, Epic straight up pays for these timed exclusives. Guaranteed, up-front cash. That's the incentive for developers and publishers to sign up. Some consumers buy games on EGS because they really want to play those games despite the completely worthless "service" that EGS provides. 99% of those consumers would rather buy the game on Steam but they're willing to sacrifice Steam's benefits in order to play the game.

The issue here isn't that Epic is trying to compete with Steam. The issue is that they're trying to compete through timed, third-party exclusivity deals instead of providing a competitive service to customers.
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