Steam Shields Borderlands Games from Review Bombing

A tweet from Steam Database notes that Borderlands 2 is the first game to benefit from Valve's recently announced plan to prevent malicious review bombing of titles on Steam. Word is: "Borderlands 2 is the first game on Steam to make use of the 'off-topic reviews' marking. Over 4000 reviews are excluded from the rating calculation." Similarly, off-topic reviews for the original Borderlands are also being filtered from the main results. The bombings in question stems from the recent announcement that Borderlands 3 will be exclusive to the Epic Games Store for the first six months following the release of the shooter sequel. An interesting aside here is that although Gearbox boss Randy Pitchford placed responsibility for the store exclusivity on publisher 2K Games, he tweeted about bitterness over Valve's disinterest in addressing the review bombing before they ultimately did just that. Ironically (especially since he characterized his complaint as ironic), he said it makes him "kind of happy about 2k’s decision" and that this motivated him to "want to reconsider Gearbox Publishing’s current posture on the platform."
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Re: Steam Shields Borderlands Games from Review Bombing
Apr 8, 2019, 01:48
51.
Re: Steam Shields Borderlands Games from Review Bombing Apr 8, 2019, 01:48
Apr 8, 2019, 01:48
 
wrlwnd wrote on Apr 8, 2019, 00:12:
Jerykk wrote on Apr 7, 2019, 19:10:
Anyone with a few brain cells would be well aware that Epic pays large amounts of money for their timed exclusives. That's literally the only reason why any developer/publisher would agree to that deal. Without that bribe, they would just make their games available on both EGS and Steam.

Really? You have a source and figures as to these obvious large amounts of money? Epic has been around a long time. They also have the hottest thing going with Fortnite, so many gamers have already downloaded their software already. If they're then willing to offer 12% instead of 30%, why wouldn't a developer consider going with them if they get to keep that revenue? Why would they want to compete with themselves because a customer decides to go to Steam to buy their product instead? "Literally the only reason". LOL

Also, calling 30% "Mafia-style" is absurd. 30% is the standard cut for digital storefronts. It's the same cut that Microsoft, Sony, Nintendo, GOG, Apple and Google take. Steam offers more features than all of those platforms. EGS offers 12% because it literally has no features and a tiny selection. It also passes overhead costs on to the customer.

As a customer, it makes sense to either buy a game or not based on the overall value you get for the money you pay.

This whole faux indignation thing has nothing to do with that. 30% is ridiculous, no matter who does it. Tim Sweeney knows that. If Epic turns around and charges 30% once they have those "valuable" features available, then a developer would be silly to sign up for an exclusive.

Obviously gamers who have bought an exclusive from Epic feel that the money they spend for the features they get is worth it. If Valve feels they have to charge 30% to provide the features they have, then that's fine too. It's called competition.

Competition in any industry is healthy. Valve is the king, and will remain so as long as it, you know, competes.


Agreed. Some really shallow thinking going on with some people.

Surely the developers of these exclusive games have done the analysis of how well they will do. Epic probably has spent some on exclusives (though I expect it's in some form of a better pecentage up to a certain number of sales or something to that effect), but there are plenty of other incentives. Like we saw with origin, if the game is good, most people still buy it even if it is being sold on a store that no one likes. (Origin has got to be the worst one imo - epic may be pretty bare on features, but it makes up for that in being really unobtrusive, fast to launch etc)

If most of your audience is going to buy it anyway, you are going to charge 60$ either way (because of course), and you make 88% from one store and 70% from another, you are actually limiting your income by selling it on both marketplaces. In fact, it may be that the more people dislike the Epic storefront THE MORE TRUE THIS IS. In a world where everyone just buys the steam version and not the EGS version, the dev makes less money. If the steam version is not an option - and a high enough amount of your audience follows you - you could very well do better.

Whether there are extra kickbacks from epic or not, the 12% is already a huge kickback to go exclusive.
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      Re: Steam Shields Borderlands Games from Review Bombing
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