RedEye9 wrote on Apr 7, 2019, 21:25:
Jerykk wrote on Apr 7, 2019, 19:21:For starters, Better terms for developers.
RedEye9 wrote on Apr 7, 2019, 19:15:
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
Please clarify how EGS is going to strengthen PC gaming. So far, it's only weakened it.
How has EGS weakened gaming?
EGS has no features. Regardless of your anecdotes, there are plenty of people that make use of and enjoy Steam's features. Cloud saves, achievements, forums, user reviews, trading cards, mod support, groups, curators, discovery queues, built-in screenshot sharing, community guides, Steamplay, marketplace, broadcasts, universal controller support, Big Picture Mode, wishlists, shopping carts, Family Sharing... it's a long list. If I buy a game on Steam, I'm objectively getting more value for my money.
Then there's Valve's pro-consumer approach to competition. Valve lets publishers and developers generate and distribute Steam keys for free. They take a 0% cut from keys sold in this manner. This means games that use Steamworks can be sold on a wide variety of third-party storefronts like GMG, resulting in more competitive pricing. Conversely, EGS games are sold exclusively on EGS. Look up Metro Exodus on Isthereanydeal.com and then look up its predecessors. You'll notice a stark difference.
Finally, Steam supports far more regions than EGS. If you live in China, you can't use EGS. Games that are exclusive to EGS are unavailable to you. Even if your region is supported by EGS and you live outside of the U.S., you'll likely have to pay extra transaction and currency conversion fees because EGS doesn't cover those.
People keep touting that EGS is good because it provides competition. Competition is only good if it results in better service and pricing for customers. EGS provides neither. Steam has had competitors ever since it launched. Impulse, Direct2Drive, Gamefly, Gamestop, Amazon, Origin, Uplay, Battle.net, GFWL, Windows Store, Bethesda.net, GOG, Desura, Itch.io... Steam has stayed on top because it provides objectively superior service, selection and pricing. EGS is vastly inferior in those regards and relies entirely on timed exclusives to draw any kind of audience. That's not a sustainable strategy and won't turn it into a Steam-killer (Origin has had permanent exclusives for years and still can't fill that role).
StingingVelvet wrote on Apr 7, 2019, 21:19:
I only play singleplayer games, and I do it with Steam either offline or logged out of friends, and with the in-game interface off. So there's literally nothing it offers me other than DRM. I get that some people love it though, so whatevs... it sucked at the start though, and took some time to get okay. Who's to say Epic can't do the same thing?
I think the monopoly concerns are more important than the patience needed for Epic to improve its client, in other words. Though for a game like Borderlands I'll admit the online features being sorted out is a bigger deal.
See my response above. I'm similar to you in that I only play single-player games however I make use of many of Steam's features. I often play games at work, for example, and cloud saves are incredibly convenient for that. I like trading cards because I can sell them for store credit. I like forums because they're a good place to find info on bugs and other obscure issues. I like user reviews because they provide a good sense of a game's overall quality.
The concerns over Steam being a monopoly have no basis in reality. There are plenty of games that aren't available on Steam (Blizzard's games, EA's games, Epic's games, etc). Some of the most popular games in the world aren't on Steam (like Fortnite, LoL, Minecraft, WoW, Overwatch and Crossfire). There's nothing forcing developers or publishers to use Steam. They use Steam because that's what the majority of customers want. Steam gained the biggest user base because it provided the best service, selection and pricing. Even if Steam were actually a monopoly, that wouldn't change.This comment was edited on Apr 7, 2019, 22:59.