StingingVelvet wrote on Apr 8, 2019, 00:57:
Anyway I think the "Steam is great so no worries about monopoly issues" thing is very fanboy and naive, no offense intended. I see that position a lot... "Steam is great and moral so they can control everything and it's fine!"... and it literally shocks me people would say that, like saying "Castro takes care of us well so he can be dictator and it's fine." Extreme analogy obviously but just trying to get a point across. It's never good for one company to have the vast majority of the power in a market, even if that company is pretty great for the consumer today. I'd say the same for Amazon or Google as well.
saluk wrote on Apr 8, 2019, 01:48:
Surely the developers of these exclusive games have done the analysis of how well they will do. Epic probably has spent some on exclusives (though I expect it's in some form of a better pecentage up to a certain number of sales or something to that effect), but there are plenty of other incentives. Like we saw with origin, if the game is good, most people still buy it even if it is being sold on a store that no one likes. (Origin has got to be the worst one imo - epic may be pretty bare on features, but it makes up for that in being really unobtrusive, fast to launch etc)
If most of your audience is going to buy it anyway, you are going to charge 60$ either way (because of course), and you make 88% from one store and 70% from another, you are actually limiting your income by selling it on both marketplaces. In fact, it may be that the more people dislike the Epic storefront THE MORE TRUE THIS IS. In a world where everyone just buys the steam version and not the EGS version, the dev makes less money. If the steam version is not an option - and a high enough amount of your audience follows you - you could very well do better.
Whether there are extra kickbacks from epic or not, the 12% is already a huge kickback to go exclusive.
wrlwnd wrote on Apr 8, 2019, 00:12:
Really? You have a source and figures as to these obvious large amounts of money? Epic has been around a long time. They also have the hottest thing going with Fortnite, so many gamers have already downloaded their software already. If they're then willing to offer 12% instead of 30%, why wouldn't a developer consider going with them if they get to keep that revenue? Why would they want to compete with themselves because a customer decides to go to Steam to buy their product instead? "Literally the only reason". LOL
As a customer, it makes sense to either buy a game or not based on the overall value you get for the money you pay.
This whole faux indignation thing has nothing to do with that. 30% is ridiculous, no matter who does it. Tim Sweeney knows that. If Epic turns around and charges 30% once they have those "valuable" features available, then a developer would be silly to sign up for an exclusive.
Obviously gamers who have bought an exclusive from Epic feel that the money they spend for the features they get is worth it. If Valve feels they have to charge 30% to provide the features they have, then that's fine too. It's called competition.
Competition in any industry is healthy. Valve is the king, and will remain so as long as it, you know, competes.
CJ_Parker wrote on Apr 7, 2019, 23:56:
Complete bullshit. The reason EA was KICKED FROM Steam was due to a violation of the Steam TOS. EA did not pull anything from Steam. They were forced out because of their business model.
EA wanted to sell DLC and establish GaaS sales from within their games at the time which bypassed the Steam store, i.e. greedy Gabe wouldn't have gotten his 30% cut of every EA DLC sale if the player clicked on a link in the EA game and would have been taken to an EA sales site.
wrlwnd wrote on Apr 8, 2019, 00:12:Jerykk wrote on Apr 7, 2019, 19:10:
Anyone with a few brain cells would be well aware that Epic pays large amounts of money for their timed exclusives. That's literally the only reason why any developer/publisher would agree to that deal. Without that bribe, they would just make their games available on both EGS and Steam.
Really? You have a source and figures as to these obvious large amounts of money? Epic has been around a long time. They also have the hottest thing going with Fortnite, so many gamers have already downloaded their software already. If they're then willing to offer 12% instead of 30%, why wouldn't a developer consider going with them if they get to keep that revenue? Why would they want to compete with themselves because a customer decides to go to Steam to buy their product instead? "Literally the only reason". LOLAlso, calling 30% "Mafia-style" is absurd. 30% is the standard cut for digital storefronts. It's the same cut that Microsoft, Sony, Nintendo, GOG, Apple and Google take. Steam offers more features than all of those platforms. EGS offers 12% because it literally has no features and a tiny selection. It also passes overhead costs on to the customer.
As a customer, it makes sense to either buy a game or not based on the overall value you get for the money you pay.
This whole faux indignation thing has nothing to do with that. 30% is ridiculous, no matter who does it. Tim Sweeney knows that. If Epic turns around and charges 30% once they have those "valuable" features available, then a developer would be silly to sign up for an exclusive.
Obviously gamers who have bought an exclusive from Epic feel that the money they spend for the features they get is worth it. If Valve feels they have to charge 30% to provide the features they have, then that's fine too. It's called competition.
Competition in any industry is healthy. Valve is the king, and will remain so as long as it, you know, competes.
Jerykk wrote on Apr 7, 2019, 22:44:
The concerns over Steam being a monopoly have no basis in reality. There are plenty of games that aren't available on Steam (Blizzard's games, EA's games, Epic's games, etc). Some of the most popular games in the world aren't on Steam (like Fortnite, LoL, Minecraft, WoW, Overwatch and Crossfire). There's nothing forcing developers or publishers to use Steam. They use Steam because that's what the majority of customers want. Steam gained the biggest user base because it provided the best service, selection and pricing. Even if Steam were actually a monopoly, that wouldn't change.
Jerykk wrote on Apr 7, 2019, 19:10:
Anyone with a few brain cells would be well aware that Epic pays large amounts of money for their timed exclusives. That's literally the only reason why any developer/publisher would agree to that deal. Without that bribe, they would just make their games available on both EGS and Steam.
Also, calling 30% "Mafia-style" is absurd. 30% is the standard cut for digital storefronts. It's the same cut that Microsoft, Sony, Nintendo, GOG, Apple and Google take. Steam offers more features than all of those platforms. EGS offers 12% because it literally has no features and a tiny selection. It also passes overhead costs on to the customer.
Jerykk wrote on Apr 7, 2019, 23:27:
I disagree. When Origin was first introduced, EA was definitely trying to position it as a competitor to Steam. That's why they pulled games from Steam (like Dragon Age 2 and Crysis 2) and made everything exclusive to Origin. It's also why they sold third-party games in the first-place. However, once they realized that exclusives wouldn't be enough to overthrow Steam, they gave up and just used Origin as a way to sell their own games. Epic will come to the same realization once they learn that people only use EGS for the exclusives and nothing else.
"At EA, we offer our games and content to all major download services including GameStop, Amazon, Direct2Drive and Steam," said EA senior VP of global e-commerce David DeMartini in an emailed statement. "Unfortunately, Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to sell downloadable content. No other download service has adopted this practice. Consequently some of our games have been removed by Steam."
"We hope to work out an agreement to keep our games on Steam," he continued.
So far, that hasn't happened. Dragon Age II still isn't available through Steam.
Crysis 2 still isn't available on Steam, after being pulled over downloadable content issues.
The erratic process of pulling EA games from Steam started a few weeks back, when Crysis 2 disappeared. EA said the reason was a change on policy regarding downloadable content, as EA and Crytek had brokered a deal for another distributor to be the exclusive host of that content.
Thus, Crysis 2 came down.
"It’s unfortunate that Steam has removed Crysis 2 from their service. This was not an EA decision or the result of any action by EA," said the company at the time. "Steam has imposed a set of business terms for developers hoping to sell content on that service--many of which are not imposed by other online game services. Unfortunately, Crytek has an agreement with another download service which violates the new rules from Steam and resulted in its expulsion of Crysis 2 from Steam."
Also, calling 30% "Mafia-style" is absurd. 30% is the standard cut for digital storefronts. It's the same cut that Microsoft, Sony, Nintendo, GOG, Apple and Google take. Steam offers more features than all of those platforms. EGS offers 12% because it literally has no features and a tiny selection. It also passes overhead costs on to the customer.
CJ_Parker wrote on Apr 7, 2019, 23:21:
EA has never even begun to TRY to "kill" Steam. EA don't give much of a shit about the PC anyway. Their PC revenue has always been hovering about the ~15% mark of their total net revenue (16% for 2018). Their business is conslows.
Jerykk wrote on Apr 7, 2019, 22:44:
That's not a sustainable strategy and won't turn it into a Steam-killer (Origin has had permanent exclusives for years and still can't fill that role).
RedEye9 wrote on Apr 7, 2019, 23:00:Jerykk wrote on Apr 7, 2019, 22:44:I asked how EGA has weakened gaming.RedEye9 wrote on Apr 7, 2019, 21:25:EGS has no features.Jerykk wrote on Apr 7, 2019, 19:21:For starters, Better terms for developers.RedEye9 wrote on Apr 7, 2019, 19:15:Please clarify how EGS is going to strengthen PC gaming. So far, it's only weakened it.
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
How has EGS weakened gaming?
No one is saying Epic is out to be a Steam killer, but if no one dares go up against Steam I don't see how that could possibly be good for the consumer.
As for the features you listed, how many were available when Steam launched?
Jerykk wrote on Apr 7, 2019, 22:44:I asked how EGA has weakened gaming.RedEye9 wrote on Apr 7, 2019, 21:25:EGS has no features.Jerykk wrote on Apr 7, 2019, 19:21:For starters, Better terms for developers.RedEye9 wrote on Apr 7, 2019, 19:15:Please clarify how EGS is going to strengthen PC gaming. So far, it's only weakened it.
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
How has EGS weakened gaming?
RedEye9 wrote on Apr 7, 2019, 21:25:Jerykk wrote on Apr 7, 2019, 19:21:For starters, Better terms for developers.RedEye9 wrote on Apr 7, 2019, 19:15:
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
Please clarify how EGS is going to strengthen PC gaming. So far, it's only weakened it.
How has EGS weakened gaming?
StingingVelvet wrote on Apr 7, 2019, 21:19:
I only play singleplayer games, and I do it with Steam either offline or logged out of friends, and with the in-game interface off. So there's literally nothing it offers me other than DRM. I get that some people love it though, so whatevs... it sucked at the start though, and took some time to get okay. Who's to say Epic can't do the same thing?
I think the monopoly concerns are more important than the patience needed for Epic to improve its client, in other words. Though for a game like Borderlands I'll admit the online features being sorted out is a bigger deal.
CJ_Parker wrote on Apr 6, 2019, 23:07:Many people around here are gaming addicts who are very easily seduced by hype and flashy trailers. They can't NOT preorder a hyped game or buy it on release day. Many folks have zero self control or restraint.
I'm sometimes wondering whether they are actually more annoyed about their own addiction issues or really about the actual exclusivity.
I'm sure it's the former for most because they somehow feel "forced" to buy it on EGS regardless of their resentments.
They simply can't NOT buy the game on release because it would make them feel like an inferior being if they didn't play the game at the same time as "everyone else" does.
They have to be among the ones to discover and experience it "first"... which is all but an illusion, of course, when millions are playing the game simultaneously.
Oh well... to each their own but it'd be great if people were more honest with themselves by admitting that they are the problem and not the EGS exclusivity.
Jerykk wrote on Apr 7, 2019, 19:21:For starters, Better terms for developers.RedEye9 wrote on Apr 7, 2019, 19:15:
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
Please clarify how EGS is going to strengthen PC gaming. So far, it's only weakened it.
Jerykk wrote on Apr 7, 2019, 19:10:
If Steam was garbage, I'd agree with you. However, over the past 15 years, Steam has become the most fully featured and customer-centric platform in existence. Valve has only made PC gaming better. One could argue that they saved PC gaming when things were looking bleak during the 360/PS3 generation (the same generation where Epic jumped ship to Xbox and blamed it on PC piracy).
CJ_Parker wrote on Apr 6, 2019, 23:17:Mordhaus wrote on Apr 6, 2019, 22:08:
Doesn't matter. I don't buy games from companies that do exclusives. I still won't buy EA games, and now any game that goes exclusive with Epic. I will buy from GOG and Steam when and if the games become available there.
Wat?!?![]()
Which is it now... you buy the games or you don't?
And if you do: Why the hell would you buy from Steam out of all places then? Steam is Valve's exclusive publishing platform. They have never released a single one of their games outside Steam (contrary to EA or Epic who have many of their older games on GOG and/or Steam). Valve/Steam have all but invented digital store exclusivity. Among the big stores they are also the last bastion of exclusivity. Even Blizztard are selling Diablo and ancient Warcraft games on GOG now. Valve? Nope. 100% Steam exclusivity of their games to this day.
Your reasoning makes zero sense. I mean, just admit you hate Epic and be done with it but pulling nonsensical reasons outta your ass makes ya look kinda foolish bruh!
RedEye9 wrote on Apr 7, 2019, 19:15:
I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.
Epic's store is only going to strengthen gaming.
Jerykk wrote on Apr 7, 2019, 19:10:I'm willing to wait 15 years for the Epic Store to catch up to Steams features, of which off the top of my head I can't think of any I use. I must be one of those rare gamers who buys a game and plays it.StingingVelvet wrote on Apr 7, 2019, 16:16:Razumen wrote on Apr 7, 2019, 09:40:
And exclusives don't belong on PC. They're not good competition for consumers, and they're not good for the market.
It's also not good for the market to have one company, Valve, largely control distribution and DRM. I'm not a big fan of Epic not selling keys elsewhere, but them offering a real rival to Steamworks and using exclusives to get entrenched consumers to branch out is probably a good thing in the long run, honestly. It's gonna be rough for a while with Epic's client needing improvements and features, but 10 years from now we'll probably be glad Steam didn't rule everything forever. That's my view anyway.
I wish everything was DRM free on GOG, but it's not a perfect world.
If Steam was garbage, I'd agree with you. However, over the past 15 years, Steam has become the most fully featured and customer-centric platform in existence. Valve has only made PC gaming better. One could argue that they saved PC gaming when things were looking bleak during the 360/PS3 generation (the same generation where Epic jumped ship to Xbox and blamed it on PC piracy).
EGS has done absolutely nothing to benefit consumers in any way. The platform has no features and timed third-party exclusives only serve to hurt customers.