Sean Murray on Fixing No Man's Sky

This video from a 2019 GDC Main Stage session features Sean Murray of Hello Games discussing the initial launch of No Man's Sky (thanks Ant). He addresses the negative reception their space exploration game met with and the challenges they faced in getting things on the right track. The description has a more detailed outline:
A small and unlikely team was behind one of the most ambitious and anticipated games of 2016. In this 2019 GDC Main Stage session, Hello Games' Sean Murray takes us behind the scenes during the intense and dramatic launch of one the biggest selling new IPs in recent years. He demonstrates how his team found the grit to deal with releasing an innovative and polarizing game into an increasingly vocal gaming landscape, and details how through determination and love in 2019 they have built to record player numbers and positivity amongst their most negative detractors. This candid and open discussion will show the power of focusing on what you do, rather than what you say, in the face of adversity.

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13.
 
Re: Sean Murray on Fixing No Man's Sky
Apr 2, 2019, 14:40
Kxmode
 
13.
Re: Sean Murray on Fixing No Man's Sky Apr 2, 2019, 14:40
Apr 2, 2019, 14:40
 Kxmode
 
Mr. Tact wrote on Apr 2, 2019, 14:16:
I think I'll stick with my prediction. Oh, and for the record it is "Goldilocks".

It's not a prediction, but a statement and one that I'm correcting.

Thanks for the spell correct.

RedEye9 wrote on Apr 2, 2019, 14:20:
Sean Murray has been a literal blessing to the gaming community in that he has continued to improve No Man's Sky.

Sean Murray is a known liar and liars can not be trusted. That's a known fact.

The rest of your comment is pure trash that I won't repeat.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
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 Re: Sean Murray on Fixing No Man's Sky