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Outward Rolls Out

Outward is now available on Steam, offering an open-world RPG from publisher Deep Silver and developer Nine Dots Studio. This video offers a final developer diary for the game focusing on the game's drop-in/drop-out cooperative multiplayer support. Here's word on the game:

You are not a god, nor a chosen one. The path before you is fraught with perils.
Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, youíll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.

In order to survive in the dazzling yet deadly world of Aurai, youíll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and donít neglect your basic needs, sharing your journey with a friend, locally or online.

  • Survive in the wilds as you explore the land
  • Play solo or cooperatively, split screen locally or online
  • Ritualistic, step-by-step approach to spellcasting
  • Constant auto-saving means you must live with your decisions
  • Encounter dynamic defeat scenarios
  • A unique experience with every playthrough

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13. Re: Outward Rolls Out Mar 28, 2019, 04:10 jdreyer
 
Cutter wrote on Mar 26, 2019, 15:41:
Why do you even need splitscreen in this day and age? Looks terrible.
So I can sit on the sofa with my son and play on the big TV, duh.
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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12. Re: Outward Rolls Out Mar 28, 2019, 04:10 jdreyer
 
GinRummy wrote on Mar 26, 2019, 12:21:
The split screens look awkward. Since everyone has screens that are wider than tall, wouldn't it be nice to at least have the option of splitting down the center vertical instead? Especially if you have one of those fancy very wide screens.

Nah, wide screen is more natural. Vertical split is claustrophobic.
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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11. Re: Outward Rolls Out Mar 28, 2019, 04:08 jdreyer
 
Split screen coop means must buy.  
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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10. Re: Outward Rolls Out Mar 26, 2019, 23:19 Osc8r
 
Another game i was really looking forward to... shame about the mixed reviews.

Still keen, but probably best to check back in 6-12 months by the sounds of it.
 
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9. Re: Outward Rolls Out Mar 26, 2019, 16:32 HorrorScope
 
Will see how this one develops, mixed scores right now, like the idea, but unsure if really all that fun.  
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8. Re: Outward Rolls Out Mar 26, 2019, 15:41 Cutter
 
Why do you even need splitscreen in this day and age? Looks terrible.
 
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"Put the pick in there, Pete, and turn it round real neat."
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7. Re: Outward Rolls Out Mar 26, 2019, 14:51 Acleacius
 
deep silver, these the guys that pulled metro from Steam?  
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Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.
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6. Re: Outward Rolls Out Mar 26, 2019, 12:26 Kain
 
GinRummy wrote on Mar 26, 2019, 12:21:
The split screens look awkward. Since everyone has screens that are wider than tall, wouldn't it be nice to at least have the option of splitting down the center vertical instead? Especially if you have one of those fancy very wide screens.

Vertical split usually results in fisheye FOV problems. I'm sure they could do it but its like 10 guys working on the game so understandable IMO.
 
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5. Re: Outward Rolls Out Mar 26, 2019, 12:21 GinRummy
 
The split screens look awkward. Since everyone has screens that are wider than tall, wouldn't it be nice to at least have the option of splitting down the center vertical instead? Especially if you have one of those fancy very wide screens.  
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4. Re: Outward Rolls Out Mar 26, 2019, 11:44 VaranDragon
 
Looks pretty interesting. Gonna keep an eye on this.  
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3. Re: Outward Rolls Out Mar 26, 2019, 11:12 Fion
 
Looks like an interesting AA game. I hope it doesn't force split-screen playing in online co-op, but for local co-op I get that's something console players have grown up with. The only console I've owned since the Genesis is a Switch and I've played a few split-screen games on it. Definitely takes some getting used to.  
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2. Re: Outward Rolls Out Mar 26, 2019, 10:09 Rilcon
 
Nice to see more coop games

Also, additional colours in the news post!
 
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1. Re: Outward Rolls Out Mar 26, 2019, 10:00 Kain
 
Actually fairly interested in this for the split screen coop, so few games bother these days. The magic system looks neat too. A bit rough on production values but hopefully the gameplay loop is fun.  
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