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No Manís Sky: Beyond Getting VR Support

The No Man's Sky Website announces a major free update will come to No Manís Sky: Beyond this summer to add virtual reality support to the space exploration game. This trailer accompanies the news, which is detailed below, along with a tease of yet another upcoming announcement that will reveal a third major feature that's coming to the game:
As creators of No Manís Sky, we are in love with everything sci-fi. Virtual reality feels like a science fiction become real, and has always seemed like a perfect fit for this futuristic game of ours.

Itís completely unique to land on a world that no-one has ever seen before and to really feel as if youíre there, and the team has worked so hard to make this a true VR experience rather than a port.

Grab the joystick and thruster to fly your starship over an unexplored alien planet as you peer out of the cockpit at the view below. Reach into your backpack to grab your multitool, touch it to switch to terrain manipulation, and carve out intricate shapes with unprecedented control. Play in multiplayer and casually wave to your non-VR friends or fist bump your PSVR peers.

No Manís Sky Virtual Reality is not a separate mode, but the entire game brought to life in virtual reality. Anything possible in No Manís Sky, NEXT or any other update is ready and waiting as an immersive and enriched VR experience.

No Manís Sky Virtual Reality, like all the parts of Beyond, will be free to existing players. However, weíre excited to announce that the release of Beyond will see an exclusive retail release of the game on PlayStation 4. This physical edition will come with the base game, VR support, and every update so far, including Beyond.

No Manís Sky Virtual Reality will bring the experience to PlayStation VR and Steam VR, and will be released simultaneously on both platforms.

By bringing full VR support, for free, to the millions of players already playing the game, No Manís Sky will become perhaps the most owned VR title when released. This amazes us, and is utterly humbling. The team is working so hard to live up to the expectations that creates. We are excited for that moment when millions of players will suddenly update and be able to set foot on their home planets and explore the intricate bases they have built in virtual reality for the first time.

As well as Online and Virtual Reality, No Manís Sky Beyond contains a third major feature set that weíll be talking more about when we can.

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16. Re: No Manís Sky: Beyond Getting VR Support Mar 27, 2019, 22:39 Kxmode
 
Razumen wrote on Mar 25, 2019, 23:37:
Kxmode wrote on Mar 25, 2019, 21:49:
Several major things still missing are

- The planet's distance from its star creates variables in gravity, temperature, flora, fauna, and so forth (opportunity to have "Goldie Lock" planets)
- Planetary rotation
- Planets that orbit their star
- Planetary weather
- Large landmasses that match-up between space and land meaning if you see a large island on the planet from space you can land on it

These are huge for an immersive experience. When Sean Murray and HG adds this, all will be forgiven.

1, 4 and 5 are all that I think are really interesting, the rest you'd hardly ever notice unless you were looking specifically for it.

- Planetary rotation
- Planets that orbit their star

The reason for these both contribute to #1 and #4. The speed of the planet's rotation determines weather and seasons and in many respects the potential for changing biomes, while planets that orbit their star produce variables in how long seasons last. How long or short seasons last is data players can use to determine the type of world they wish to inhabit. So yes, it's not an immediate thing but long term, it would be pronounced.
 
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William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 ó Beep beep, Beep, beep, meep, squeak, beep, whee!
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15. Re: No Manís Sky: Beyond Getting VR Support Mar 27, 2019, 22:29 Kxmode
 
jdreyer wrote on Mar 26, 2019, 05:16:
Kxmode wrote on Mar 25, 2019, 21:49:
Several major things still missing are

- The planet's distance from its star creates variables in gravity, temperature, flora, fauna, and so forth (opportunity to have "Goldie Lock" planets)
- Planetary rotation
- Planets that orbit their star
- Planetary weather
- Large landmasses that match-up between space and land meaning if you see a large island on the planet from space you can land on it

These are huge for an immersive experience. When Sean Murray and HG adds this, all will be forgiven.

OMG, there's a game that totally has all these features. Have you heard of it? It's called "Star Citizen" Due to be released in 2025.

Yes, but unlike Star Citizen, Sean Murray promised these features for launch, and repeatedly in interviews both on video and print. I'm not holding Chris Roberts to the same level since half of the stuff on the list is in the game. Basically what I'm saying is thus far Chris has delivered more of what he promised than what Sean Murray has. Of course, Star Citizen is in its 8th year of development with no end in sight, so there's that.
 
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William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 ó Beep beep, Beep, beep, meep, squeak, beep, whee!
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14. Re: No Manís Sky: Beyond Getting VR Support Mar 26, 2019, 13:26 Porn-O-Matic
 
Kudos to them for creating VR support for free, but just for the record, I'd buy the game all over again for the VR alone.  
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13. Re: No Manís Sky: Beyond Getting VR Support Mar 26, 2019, 05:17 jdreyer
 
McTurbo wrote on Mar 26, 2019, 03:08:
No man sky the game that's not really a game. end result. no one cares you shot yourself in the foot releasing that trash... you should have just advertised engine demo for download.

Oooo, so edgy!

Have you even played the game?
 
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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12. Re: No Manís Sky: Beyond Getting VR Support Mar 26, 2019, 05:16 jdreyer
 
Kxmode wrote on Mar 25, 2019, 21:49:
Several major things still missing are

- The planet's distance from its star creates variables in gravity, temperature, flora, fauna, and so forth (opportunity to have "Goldie Lock" planets)
- Planetary rotation
- Planets that orbit their star
- Planetary weather
- Large landmasses that match-up between space and land meaning if you see a large island on the planet from space you can land on it

These are huge for an immersive experience. When Sean Murray and HG adds this, all will be forgiven.

OMG, there's a game that totally has all these features. Have you heard of it? It's called "Star Citizen" Due to be released in 2025.
 
Avatar 22024
 



The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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11. Re: No Manís Sky: Beyond Getting VR Support Mar 26, 2019, 03:20 Rhett
 
I don't use VR, but these updates sound pretty awesome. I want more ships/ship variety, though! Curious to see what the 3rd part is.  
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10. Re: No Manís Sky: Beyond Getting VR Support Mar 26, 2019, 03:08 McTurbo
 
No man sky the game that's not really a game. end result. no one cares you shot yourself in the foot releasing that trash... you should have just advertised engine demo for download.  
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9. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 23:45 HorrorScope
 
VR was a top request for many with VR. Great to hear.  
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8. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 23:37 Razumen
 
Kxmode wrote on Mar 25, 2019, 21:49:
Several major things still missing are

- The planet's distance from its star creates variables in gravity, temperature, flora, fauna, and so forth (opportunity to have "Goldie Lock" planets)
- Planetary rotation
- Planets that orbit their star
- Planetary weather
- Large landmasses that match-up between space and land meaning if you see a large island on the planet from space you can land on it

These are huge for an immersive experience. When Sean Murray and HG adds this, all will be forgiven.

1, 4 and 5 are all that I think are really interesting, the rest you'd hardly ever notice unless you were looking specifically for it.
 
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7. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 22:15 jdreyer
 
Fcking sweeeeet. Bandana  
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The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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6. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 21:56 heroin
 
Yeah, this game could actually be good in VR. VR is the perfect medium for this game cuz it's super chill. The complete opposite of another spacey game like Polybius that came out not too long ago for PC, great game if played on a monitor but game was meant for VR where it's elevated to beautiful & utter psychedelic chaos.  
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5. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 21:49 Kxmode
 
Several major things still missing are

- The planet's distance from its star creates variables in gravity, temperature, flora, fauna, and so forth (opportunity to have "Goldie Lock" planets)
- Planetary rotation
- Planets that orbit their star
- Planetary weather
- Large landmasses that match-up between space and land meaning if you see a large island on the planet from space you can land on it

These are huge for an immersive experience. When Sean Murray and HG adds this, all will be forgiven.
 
Avatar 18786
 



William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 ó Beep beep, Beep, beep, meep, squeak, beep, whee!
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4. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 21:34 Reactor
 
Great news &#128522;  
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3. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 21:16 RedEye9
 

Free update, cue the inquisition.

 
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ďIf the facts are against you, argue the law. If the law is against you, argue the facts. If the law and the facts are against you, pound the table and yell like hell.Ē
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2. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 20:51 saluk
 
First patch that might bring me back for more than a few minutes...  
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1. Re: No Manís Sky: Beyond Getting VR Support Mar 25, 2019, 18:51 Creston
 
This game seems tailor made for VR.  
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