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Weedcraft Inc Sparks Up Next Month

Devolver Digital announces April 11th is the official release date for Weedcraft Inc, their cannabis tycoon game. They note that lead writer Scott Alexander (Shadow Warrior 2, Superhot, Serious Sam 3: BFE) "has extensively researched the fascinatingly fluid landscape of U.S. legalization and prohibition politics and culture," so we'll understand what happened if they end up missing that release date. This is Devolver's first original IP, and they offer a Scenario One Story and Gameplay Trailer to introduce the game, a clip which coincidentally runs exactly 4:20. Here's the plan:

Development kings Vile Monarch and grow room hermit Devolver Digital today announce that Weedcraft Inc, the teamís narratively-driven fresh strain of tycoon simulator taking a grounded, realistic look at the murky, volatile world of the rapidly-evolving American cannabis industry, will be available for $19.99 on April 11, dealt exclusively on Steam.

Vile Monarch has released a new in-depth gameplay trailer in celebration of the reveal, which introduces aspiring entrepreneurs to a pair of brothers turned business partners they will support within one of Weedcraft Incís stories: (https://www.youtube.com/watch?v=JydKvlVG1wk ). Each of the gameís scenarios follows a business venture grappling with a different realm of legalization, from basement-run startups ducking the fuzz to full-blown megacorporations vying for influence over politicians standing in the way of their profits.

Weedcraft Incís scenarios test both the green thumb and business sense of cannabis entrepreneurs as they decide which strains of weed to cultivate, how tweak their growing environment and soil nutrients for optimal strain quality, and when to cater to the expansive needs of the booming marketís many demographics. Business owners are free to test the lawís rigidity as they grow, playing either or both sides of the legality fence, and also strategically choosing whether to play as a scrupulous or shady business person.

Weedcraft Incís scenarios are largely informed by Lead Writer Scott Alexander (Shadow Warrior 2, Superhot, Serious Sam 3: BFE), who has extensively researched the fascinatingly fluid landscape of U.S. legalization and prohibition politics and culture. Scottís stories fold examples of the often ludicrous loopholes unique to specific regions, as well as the grim realities of prejudice, into the gameís narrative to help players better understand the true-to-life ramifications the legalization debate places onto peopleís lives.

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4. Re: Morning Tech Bits Mar 14, 2019, 04:45 IgWannA
 
Trailer length 4:20

I see what they did there.
 
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3. Re: Weedcraft Inc Sparks Up Next Month Mar 13, 2019, 22:29 eRe4s3r
 
Heh, is it just me or would this game be 5000000x times better if it were like Factorio, just with weed production as focus? This looks like a mobile game.  
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2. Re: Weedcraft Inc Sparks Up Next Month Mar 13, 2019, 21:20 Strider83
 
Why not wait to release it on 4/20? Seems like a missed opportunity.  
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1. Re: Weedcraft Inc Sparks Up Next Month Mar 13, 2019, 19:09 Bill Borre
 
When I read the title I thought they were doing a spoof RTS based off Warcraft where the resource is pot...which actually sounds kinda fun.  
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