NVIDIA Ending 3D Vision Support

NVIDIA announces support for 3D Vision is coming to an end. Word is: "Following the posting of the final driver from Release 418 in April 2019, GeForce Game Ready Drivers will no longer support NVIDIA 3D Vision. The NVIDIA support team will continue to address critical driver issues for 3D Vision in Release 418 through April, 2020. Those looking to utilize 3D Vision can remain on a Release 418 driver." This does not seem like a great surprise amid the rise of virtual reality support, but as the comments in this forum suggest, this is a disappointment for those invested in this nascent 3D technology (thanks Rhialto). Here's more from that post:
NVIDIA gave Bo3b and I advance notice of this back in January, and we've been talking about what it will mean amongst ourselves.

In the short term, it doesn't mean much of anything - the existing drivers and future 418 series updates will continue supporting 3D Vision, and nothing really changes for a while. And even once NVIDIA's official support ends next year there is no reason we can't keep using the drivers well after that - we are already no strangers to using old drivers for 3D Vision and that strategy will keep working just as well as it has in the past. That said, if you do find bugs in the 418 series you should report them so that they can be fixed in the remaining year of support we have from NVIDIA.

There may be things that happen that try to force us off the 418 drivers - the most likely being a new game or hardware that might want newer drivers. Newer games are not usually such a big deal - they might sometimes depend on a driver profile, but driver profiles can be backported fairly easily so unless they depend on a bug fix or actual new functionality in the driver we should be able to keep using the 418 for these as well. Hardware support may be a different matter - plenty of cards have minimum driver versions they depend on, so buying a card released after April might be asking for trouble, and you should factor this into any plans you might have to upgrade your graphics card in the near future.

Going forward, Bo3b and I have been talking about the possibility of writing a replacement for the 3D Vision driver. As it turns out, we already have quite a lot of pieces in place that we need to do this, but there is still plenty of work left do to.
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Re: NVIDIA Ending 3D Vision Support
Mar 11, 2019, 05:47
25.
Re: NVIDIA Ending 3D Vision Support Mar 11, 2019, 05:47
Mar 11, 2019, 05:47
 
SMITE wrote on Mar 11, 2019, 02:51:
eRe4s3r wrote on Mar 11, 2019, 01:44:

What's VR got to do with 3D Vision, which is a TV standard?

There's a (relatively) new wrapper called 3DMigoto. It allows 3D Vision to be run in SBS 3D (side by side 3D). This means you can run these games on any VR system like the Rift or Vive (even, with some extra software, Google Cardboard). When you combine this with a virtual screen program like Virtual Desktop, you end up with a giant 3D screen you can curve around your head ... it really makes you feel like you're in the game. I actually like it more than many "made for VR" games. Resident Evil 2 is amazing in 3D. If you have an current or older Nvidia card, remember this if you ever pick up a VR HMD.

Ah, that makes a lot more sense and actually sounds pretty awesome. Completely missed that this is even possible.
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