christheshitter wrote on Feb 22, 2019, 14:13:
HorrorScope wrote on Feb 22, 2019, 13:46:
Cutter wrote on Feb 22, 2019, 10:58:
In other words if you like hamster wheel looter shooters you'll like it. If you don't you won't.
Typically yes in this case, this is different.
For example, a lot of the issues/reviews one will read now are more starter gameplay reviews. This game has a whole different thing going on later on that I don't think I've ever seen happen in an online game that has been released by a major publisher.
My #1 dislike for Destiny is your numbers are so tightly controlled that it bores me beyond playing the content. There will never be a fun drop where you feel a lot different after.
Anthem omg, I giggle inside, they right now have the game where it has no bastion of control here. At the same end game level you can have someone doing 50x more damage than another based on a good drop. Or another will 50x more health than another. You can have people yelling at others because they suck and well no one knows what drops the other has or not and their gameplay reflects that and it couldn't be a wider spread.
The difficulty levels go up so sharply to and if you are a have not, you can be one shotted or can't do damage. They are finding out the powers aren't scaling well and then it becomes a game of gun drop luck. People state only a Colossus right now can really power through because of their health and defense. They say an Interceptor can't play their melee role because they do exactly zero damage in that role , kick, punch, twirl, punch = ZERO and they have to revert to gun play and hope they have a good gun.
Think of any online game and if there was a player doing 50 damage per hit and another doing 2500 per while the poor guy has 1000 HP and the other 10000 HP... this can happen here, not those exact numbers but that kind of spread, unprecedented!
This stuff probably won't be found in reviews but are the comments for players out there finding out. Then there are still a shit ton of inscriptions not working or sometimes do and sometimes don't, some on certain javelins, others javelines not.
Blablabla! You are the epitome of gamers who just stare blindly on stats and not seeing the game for what it really is. A shit console game with microtransactions.
He was also the most critical of my comments calling Anthem a full priced, microtransaction riddled, early access Games-as-a-Service experiment.
I'm going to add one more attribute to Anthem: failure. BioWare's future rests on Anthem being a success at launch. EA needs to prove to their investors that GAAS works. Long-term EA is likely to not invest in multi-year-longer single-player RPGs that BioWare was known for developing. Anthem is BioWare's Hail Mary to stay alive.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf