Cyberpunk 2077 Punks Epic Exclusivity

A tweet from CD Projekt RED indicates that the developer has no intention of making Cyberpunk 2077 an Epic Games Store exclusive (thanks VGR.com via [H]ardOCP). This might seem like simple prudence after seeing the backlash to the news that Metro Exodus would be exclusive to Epic's new shop. But there's an even more obvious reason, since they are the owners of their own online store: GOG.com. Here's word:

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50.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 13, 2019, 12:08
50.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 13, 2019, 12:08
Feb 13, 2019, 12:08
 
Prez wrote on Feb 12, 2019, 08:18:
RedEye9 wrote on Feb 11, 2019, 15:53:
Prez wrote on Feb 11, 2019, 10:52:
RedEye9 wrote on Feb 11, 2019, 10:06:
Prez wrote on Feb 11, 2019, 09:58:
Idiots - Metro Exodus was never exclusive to Steam. You could buy it anywhere. As many publishers do, the makers of the game had decided of their own volition to use Steam as their DRM. This isn't fucking hard. It's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?
Oh, so I could download and install it from Itch.io, GOG, UBISoft, Steam, Humble and the Epic Store. I didn't know that. No wonder the outrage. Wink

Sarcasm doesn't work when you aren't clever enough to use it while making your point obvious. In that light, what is your point here exactly?
If you're not clever enough to catch it then I don't see how explaining it would help.

How typical. I can never tell if you're just a pretty bad troll or a simpleton. But regardless, I won't lose a wink of sleep over it.
clever girl

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49.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 12, 2019, 08:18
Prez
 
49.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 12, 2019, 08:18
Feb 12, 2019, 08:18
 Prez
 
RedEye9 wrote on Feb 11, 2019, 15:53:
Prez wrote on Feb 11, 2019, 10:52:
RedEye9 wrote on Feb 11, 2019, 10:06:
Prez wrote on Feb 11, 2019, 09:58:
Idiots - Metro Exodus was never exclusive to Steam. You could buy it anywhere. As many publishers do, the makers of the game had decided of their own volition to use Steam as their DRM. This isn't fucking hard. It's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?
Oh, so I could download and install it from Itch.io, GOG, UBISoft, Steam, Humble and the Epic Store. I didn't know that. No wonder the outrage. Wink

Sarcasm doesn't work when you aren't clever enough to use it while making your point obvious. In that light, what is your point here exactly?
If you're not clever enough to catch it then I don't see how explaining it would help.

How typical. I can never tell if you're just a pretty bad troll or a simpleton. But regardless, I won't lose a wink of sleep over it.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
Avatar 17185
48.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 12, 2019, 06:34
El Pit
 
48.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 12, 2019, 06:34
Feb 12, 2019, 06:34
 El Pit
 
Kxmode wrote on Feb 12, 2019, 02:36:
Oh. You cut deep. I'm wounded.

In all seriousness hassling someone over spelling it Project instead of Projekt is such a trivial thing. They mean the same. Case in point, even Chrome's spell checker flags Projekt as a misspelling and offers Project as the correct spelling.

Just saying...

Hey, I didn't mean to "hurt" you.

But Chrome's spell checker maybe flags Projekt as misspelling because Chrome is using English language to check it an thinks the eastern Projekt is a mistake?

Also - how would some guy called Miller in the US like it if people from Austria/Switzerland/Germany would call him Müller here in the forum?

It's no biggie, but I think it is a sign of courtesy to use the proper name... KXModus.
...we yet realize that America's leadership and prestige depend, not merely upon our unmatched material progress, riches and military strength, but on how we use our power in the interests of world peace and human betterment.
-Dwight D. Eisenhower
47.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 12, 2019, 02:36
47.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 12, 2019, 02:36
Feb 12, 2019, 02:36
 
El Pit wrote on Feb 11, 2019, 14:23:
Kxmode wrote on Feb 11, 2019, 14:14:
CJ_Parker wrote on Feb 10, 2019, 13:21:
Fion wrote on Feb 10, 2019, 13:03:
CD Project Red

* CD Projekt, dude. Literally first sentence of the newsbit and you still spell it wrong. Now go wash your sticky fingers and lurn 2 sp3LL!

Projekt is the European (German, Polish, etc) spelling of the word "Project." It's fine to spell it either way since they both mean the same thing.

As you wish, KXModus.

Oh. You cut deep. I'm wounded.

In all seriousness hassling someone over spelling it Project instead of Projekt is such a trivial thing. They mean the same. Case in point, even Chrome's spell checker flags Projekt as a misspelling and offers Project as the correct spelling.

Just saying...
The most exercise some people get is jumping to conclusions.
Avatar 18786
46.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 12, 2019, 02:23
46.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 12, 2019, 02:23
Feb 12, 2019, 02:23
 
Spektr wrote on Feb 11, 2019, 16:16:
If you are a Steam addict, you can add a non Steam game to Steam right? I know the button but never actually used that feature. Can one get the workshop mods that way?

You can, but the game lacks all the features a game sold on Steam would have, thereby making Steam nothing more than a glorified launcher; like Epic's Store.

This comment was edited on Feb 12, 2019, 03:58.
The most exercise some people get is jumping to conclusions.
Avatar 18786
45.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 18:46
45.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 18:46
Feb 11, 2019, 18:46
 
Creston wrote on Feb 11, 2019, 16:43:
I don't think you can add a non-steam game (that IS sold on Steam)

It depends on the game, some you can. There used to be a list on the Steam forums, but it seems that has vanished (it was woefully out of date anyway).

Some that I can think of are Age of Empires III (though not MY Age of Empires III for some stupid reason...), several of the Warhammer games, some Borderlands games, Sins of a Solar Empire, SupCom and SupCom 2, and so on. Lots of EA stuff (Battlefield, C&Cs) used to be this way until they got angry and took their ball home with them to Origin.

You just go up to Games, and then select Activate a product on Steam. Put in your serial and it will pop up like you bought it on Steam.
”Not many people know I owned the first radio in Springfield. Weren’t much on the air then. Just Edison reciting the alphabet over and over. “A,” he’d say. Then “B.” “C” would usually follow."
44.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 18:11
44.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 18:11
Feb 11, 2019, 18:11
 
Spektr wrote on Feb 11, 2019, 16:16:
If you are a Steam addict, you can add a non Steam game to Steam right? I know the button but never actually used that feature. Can one get the workshop mods that way?
No, because a non-steam game (or game that steam does have in it's inventory) would not have a workshop. But you can still use mods from other places like moddb, nexus and gamebanana. So it really should not be an issue.
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43.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 17:05
Beamer
 
43.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 17:05
Feb 11, 2019, 17:05
 Beamer
 
Spektr wrote on Feb 11, 2019, 16:16:
If you are a Steam addict, you can add a non Steam game to Steam right? I know the button but never actually used that feature. Can one get the workshop mods that way?

It's just a launcher, like basically putting an icon on your desktop.
I do it for some things. It doesn't give you access to much in Steam, but it lets you use the Steam Link.
42.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 16:43
42.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 16:43
Feb 11, 2019, 16:43
 
Spektr wrote on Feb 11, 2019, 16:16:
If you are a Steam addict, you can add a non Steam game to Steam right? I know the button but never actually used that feature. Can one get the workshop mods that way?

There wouldn't be a workshop for a game that's not actually ON Steam, and I don't think you can add a non-steam game (that IS sold on Steam), and then use the Workshop for that game, but admittedly I've never tried that.
Avatar 15604
41.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 16:16
41.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 16:16
Feb 11, 2019, 16:16
 
If you are a Steam addict, you can add a non Steam game to Steam right? I know the button but never actually used that feature. Can one get the workshop mods that way?
40.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 15:53
40.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 15:53
Feb 11, 2019, 15:53
 
Prez wrote on Feb 11, 2019, 10:52:
RedEye9 wrote on Feb 11, 2019, 10:06:
Prez wrote on Feb 11, 2019, 09:58:
Idiots - Metro Exodus was never exclusive to Steam. You could buy it anywhere. As many publishers do, the makers of the game had decided of their own volition to use Steam as their DRM. This isn't fucking hard. It's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?
Oh, so I could download and install it from Itch.io, GOG, UBISoft, Steam, Humble and the Epic Store. I didn't know that. No wonder the outrage. Wink

Sarcasm doesn't work when you aren't clever enough to use it while making your point obvious. In that light, what is your point here exactly?
If you're not clever enough to catch it then I don't see how explaining it would help.
Avatar 58135
39.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:29
39.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:29
Feb 11, 2019, 14:29
 
Beamer wrote on Feb 11, 2019, 14:15:
Kxmode wrote on Feb 11, 2019, 14:12:
Exclusivity for PC games is the astroturf of building brand loyalty. At the end of the day, most won't stay on Epic's store to buy games beyond using it to play Metro Exodus, if they reluctantly bought it there.

Yes, this is obvious and literally every single person on the planet knows this. However, if you can tell me how Epic can get a few hundred thousand people to purchase on the platform at the end of this week, I'm sure I can pass it along to Mark Rein and get you a job there. Anywhere, really.

The "How" isn't about what Epic does but more about there being a measure of hype surrounding the game that will grow closer to its Friday launch. "If they reluctantly bought it there" implies some will cave in and buy it. That number you threw out is probably accurate. Instead of a couple million units sold on many platforms, the game will likely get a few hundred thousand units sold from Epic alone.

This comment was edited on Feb 12, 2019, 02:28.
The most exercise some people get is jumping to conclusions.
Avatar 18786
38.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:23
El Pit
 
38.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:23
Feb 11, 2019, 14:23
 El Pit
 
Kxmode wrote on Feb 11, 2019, 14:14:
CJ_Parker wrote on Feb 10, 2019, 13:21:
Fion wrote on Feb 10, 2019, 13:03:
CD Project Red

* CD Projekt, dude. Literally first sentence of the newsbit and you still spell it wrong. Now go wash your sticky fingers and lurn 2 sp3LL!

Projekt is the European (German, Polish, etc) spelling of the word "Project." It's fine to spell it either way since they both mean the same thing.

As you wish, KXModus.
...we yet realize that America's leadership and prestige depend, not merely upon our unmatched material progress, riches and military strength, but on how we use our power in the interests of world peace and human betterment.
-Dwight D. Eisenhower
37.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:16
Beamer
 
37.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:16
Feb 11, 2019, 14:16
 Beamer
 
Kxmode wrote on Feb 11, 2019, 14:14:
CJ_Parker wrote on Feb 10, 2019, 13:21:
Fion wrote on Feb 10, 2019, 13:03:
CD Project Red

* CD Projekt, dude. Literally first sentence of the newsbit and you still spell it wrong. Now go wash your sticky fingers and lurn 2 sp3LL!

Projekt is the European (German, Polish, etc) spelling of the word "Project." It's fine to spell it either way since they both mean the same thing.

I don't think the first guy was much worth correcting, especially since it could have been an autocorrect, but you're 1005 incorrect. It's a proper name. A proper name is not fine "either way." It's like if your name is Viktor, would you be ok with everyone saying "Victor?" You'd probably want people to spell your name how it's actually spelled. This is especially true for businesses.
36.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:15
Beamer
 
36.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:15
Feb 11, 2019, 14:15
 Beamer
 
Kxmode wrote on Feb 11, 2019, 14:12:
Exclusivity for PC games is the astroturf of building brand loyalty. At the end of the day, most won't stay on Epic's store to buy games beyond using it to play Metro Exodus, if they reluctantly bought it there.

Yes, this is obvious and literally every single person on the planet knows this. However, if you can tell me how Epic can get a few hundred thousand people to purchase on the platform at the end of this week, I'm sure I can pass it along to Mark Rein and get you a job there. Anywhere, really.
35.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:14
35.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:14
Feb 11, 2019, 14:14
 
CJ_Parker wrote on Feb 10, 2019, 13:21:
Fion wrote on Feb 10, 2019, 13:03:
CD Project Red

* CD Projekt, dude. Literally first sentence of the newsbit and you still spell it wrong. Now go wash your sticky fingers and lurn 2 sp3LL!

Projekt is the European (German, Polish, etc) spelling of the word "Project." It's fine to spell it either way since they both mean the same thing.
The most exercise some people get is jumping to conclusions.
Avatar 18786
34.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 14:12
34.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 14:12
Feb 11, 2019, 14:12
 
Exclusivity for PC games is the astroturf of building brand loyalty. At the end of the day, most won't stay on Epic's store to buy games beyond using it to play Metro Exodus, if they reluctantly bought it there.
The most exercise some people get is jumping to conclusions.
Avatar 18786
33.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 10:52
Prez
 
33.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 10:52
Feb 11, 2019, 10:52
 Prez
 
RedEye9 wrote on Feb 11, 2019, 10:06:
Prez wrote on Feb 11, 2019, 09:58:
Idiots - Metro Exodus was never exclusive to Steam. You could buy it anywhere. As many publishers do, the makers of the game had decided of their own volition to use Steam as their DRM. This isn't fucking hard. It's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?
Oh, so I could download and install it from Itch.io, GOG, UBISoft, Steam, Humble and the Epic Store. I didn't know that. No wonder the outrage. Wink

Sarcasm doesn't work when you aren't clever enough to use it while making your point obvious. In that light, what is your point here exactly?
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
Avatar 17185
32.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 10:51
Prez
 
32.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 10:51
Feb 11, 2019, 10:51
 Prez
 
Suppa7 wrote on Feb 11, 2019, 10:22:
Prez wrote on Feb 11, 2019, 09:58:
t's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?

Except it's not stupid, since more and more games are made "services" in that the drm is built in and you never get a copy. AKA what happened to team fortress 2. Or what happened to Awesomenauts to sell skins.

Yes you are right - with the rise of the digital platform the DRM is more and more intrinsically designed into them. Still Valve never had to do anything beyond make a superior feature set to entice developers to willingly make the choice to use it.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
Avatar 17185
31.
 
Re: Cyberpunk 2077 Punks Epic Exclusivity
Feb 11, 2019, 10:22
31.
Re: Cyberpunk 2077 Punks Epic Exclusivity Feb 11, 2019, 10:22
Feb 11, 2019, 10:22
 
Prez wrote on Feb 11, 2019, 09:58:
t's like being mad that a game in the 90's used securom instead of starforce. LOL remember those?

Except it's not stupid, since more and more games are made "services" in that the drm is built in and you never get a copy. AKA what happened to team fortress 2. Or what happened to Awesomenauts to sell skins.
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