Acleacius wrote on Feb 2, 2019, 14:39:
Oh, from technical and financial perspective, it means they will give up 33% of their profits by excluding PC. This just because they got their feelings hurt, by fans who stood up to their shotty practices.
Way less than that. The big AAA publishers all report ~15% of their sales on the PC, the rest is conslows and mobile. The PC version is nearly negligible for them. That's why they can quite comfortably "threaten" to go console exclusive.
Secondly, they made billions the day they announced pulling the game from Steam because gamers rushed to squeeze in their last minute $60 preorder. They probably would have never ever made that many full price, full $60 sales without the Epic store deal.
They have also made tons of cash from the Epic deal itself and I'm sure it's not only THQ Nordic/Deep Silver who got money but the devs got their share, too, or they would be singing a different tune.
For Epic it was probably pocket change. Whatever they spent on this deal was prolly less than a week of Fortnite profit$.
The game will come to Steam next year and I'm betting for near full price or even the full $50/$60 because they will call it 'enhanced edition' or something like that with a few additional features or a DLC included to up the average sales price back towards $50/$60.
Beyond that you can safely count on more re-releases. There will be the inevitable Redux version at some point to resell the game yet again at a higher price and there will, of course, be a huge re-release on the next gen conslows (PS5 et al)... maybe they will actually hold off on the Redux until then.
Bottom line is that none of the parties involved here is going to take a significant financial hit. 4A are smart folks. They know exactly that the addicted kiddie gamers will get the game from Epic and that the sheeple will also swallow a $50 Steam release next year.
They have nothing to lose. The vast majority of the action (easily 80%+) will happen on conslows anyway.