We're adding more server capacity to the #Anthem demo right now. Hang tight while we work to get everyone into the game.
We're looking into the infinite loading issue with the #AnthemGame demo. In the meantime, try relaunching the game and rejoining your mission to see if that helps you.
Creston wrote on Jan 26, 2019, 17:02:Slick wrote on Jan 26, 2019, 14:52:
But it costs monies to scale down rather than scale up. That's the only "logical" reason I could think.
Of course, which is why they don't do it. But how much monies have they lost with their pisspoor first impression?
Slick wrote on Jan 26, 2019, 14:09:
I'm torn whether I should try the Storm, or the Interceptor. I think you only get to choose one right? No interest in the tanky juggernaut-looking one... but that probably means he'd be good to pick for launch, as most groups won't have a tank.
Slick wrote on Jan 26, 2019, 09:54:
Actually, for every one of those people, they EACH got 3x giveaway VIP codes to give to friends. And they would have no idea how many of those would get used until the game went live. So a 300% spread on total server capacity, plus the usual headaches of everyone trying to log in at once, when normally it's spread out a bit more through the day.
Mordecai Walfish wrote on Jan 26, 2019, 13:18:
And the paid beta testing under the guise of "pre-order" continues.. when will people learn? Never buy any AAA priced game unless thoroughly reviewed and confirmed working. Just not worth the gamble anymore unless you've got more money than you know what to do with, or like to be stressed when playing games. There are so many good titles out there that it just boggles the mind that people find this necessary.
peteham wrote on Jan 26, 2019, 11:37:
- Conversely, the people waiting this out for the n-th time will be there to ruin New Guy(tm)'s cut scenes with discord chatter.
peteham wrote on Jan 26, 2019, 11:05:Red886 wrote on Jan 26, 2019, 10:39:From what little can be seen in the demo, that's a nope. You can talk to NPCs in "town". Some give you a flavor text option A or B. Others just say stuff when you poke them.
i only care for one question: is it a proper rpg?
sad that Andromeda was butchered for this
eRe4s3r wrote on Jan 26, 2019, 11:51:https://pcgamingwiki.com/wiki/Glossary:Field_of_view_(FOV)Slick wrote on Jan 26, 2019, 09:57:jacobvandy wrote on Jan 25, 2019, 18:51:eRe4s3r wrote on Jan 25, 2019, 18:37:
Sorry for sniping 1 thing, but fov 45? You sure about that? Because I'd need a bucket and not just a bag at 45, that'd be like ramming your face directly into the screen. Heck, not even ADS in iron sighting (ie, zooming in) uses 45° fov without blacking or blurring out the edges because it robs you off so much peripheral view that it makes anyone with that problem instantly sick.
So maybe better I don't even bother with the demo then.
If that number is correct, I'm sure it's vertical FOV, which a lot of games reference instead of horizontal. 45 vertical is 72 horizontal.
Oh that was just hyperbole from me. I think it's 55-60 uhhh vertical? which is usually what console games have by default, I think? I'm not an expert. I usually play @ 88 in games, is that vertical? Honestly I don't fucking know. The game is just using an unmodifiable telephoto lens that makes me want to puke.
Since this is clearly confusing for everyone
https://en.wikipedia.org/wiki/Field_of_view_in_video_games
Fov 60 is hor+ and the standard, and I assume that's what they use in this game too. Hor+ means horizontally scaled, but vertically locked. Fov of 60 is what PC gamers lovingly call the bucket fov.
Vertical fov is never even mentioned because that's not what changes when you change FOV.
Slick wrote on Jan 26, 2019, 09:57:jacobvandy wrote on Jan 25, 2019, 18:51:eRe4s3r wrote on Jan 25, 2019, 18:37:
Sorry for sniping 1 thing, but fov 45? You sure about that? Because I'd need a bucket and not just a bag at 45, that'd be like ramming your face directly into the screen. Heck, not even ADS in iron sighting (ie, zooming in) uses 45° fov without blacking or blurring out the edges because it robs you off so much peripheral view that it makes anyone with that problem instantly sick.
So maybe better I don't even bother with the demo then.
If that number is correct, I'm sure it's vertical FOV, which a lot of games reference instead of horizontal. 45 vertical is 72 horizontal.
Oh that was just hyperbole from me. I think it's 55-60 uhhh vertical? which is usually what console games have by default, I think? I'm not an expert. I usually play @ 88 in games, is that vertical? Honestly I don't fucking know. The game is just using an unmodifiable telephoto lens that makes me want to puke.
Slick wrote on Jan 26, 2019, 10:15:
Also speaking of the 3x friend passes to give away, I have 2x left. I was gonna give them away on my stream, but I got shit to do this weekend, so I'll give it away here. First come first served. I don't know how it works, they just give me a link, good luck!
https://www.ea.com/en-gb/games/anthem/anthem-demos/redeem?token=b25Jem1VWT0jTSMxMDAwMDAwMDcyODMx
Red886 wrote on Jan 26, 2019, 10:39:From what little can be seen in the demo, that's a nope. You can talk to NPCs in "town". Some give you a flavor text option A or B. Others just say stuff when you poke them.
i only care for one question: is it a proper rpg?
sad that Andromeda was butchered for this