3.
 
Re: Morning Interviews
Jan 18, 2019, 13:07
3.
Re: Morning Interviews Jan 18, 2019, 13:07
Jan 18, 2019, 13:07
 
D3d12 runs extremely well for me in Win10x64...I particularly like multi-GPU support in games like ShadowoftTombRaider--works extremely well. My RX-590/480 8GB Crossfire support scales to almost exactly 100% of the frame-rate I see with just the 590 by itself in the included benchmark @ 3840x2160. I get ~33 fps with the 590; 62 fps with the 590/480, with all of the good eye-candy turned on. I was also impressed to see that CD has also back-engineered RiseoftTombRaider to use D3d12 and multi-gpu support. It sounds like the Div2 will be utilizing multi-gpu support in the d3d12 engine, too, from the text--sort of surprising to see that this question was not asked, though, in the interview. It's certainly a major feature of D3d12.
It is well known that I cannot err--and so, if you should happen across an error in anything I have written you can be absolutely sure that *I* did not write it!...;)
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Re: Morning Interviews
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