A
blog post from Improbable discusses heat they are getting from Unity over a
terms of service violation that they interpret as saying "all existing
SpatialOS games using Unity, including production games and in development games
of all developers, are now in breach of Unity’s license terms."
Gamasutra has more on this, saying "That means the company will no longer be
able to fully support Unity developers, some of whom have been forced to
shut
down the servers for their SpatialOS projects." A
post on the Unity Blog responds by saying Improbable's take on this is
incorrect, and that developers should keep working on their SpatialOS games.
According to them, this is not a problem that popped up out of nowhere: "More
than a year ago, we told Improbable in person that they were in violation of our
Terms of Service or EULA. Six months ago, we informed Improbable about the
violation in writing. Recent actions did not come as a surprise to Improbable;
in fact, they’ve known about this for many months." Calling this "Unity's public relations (and dev relations) blunder,"
Gamasutra has a follow-up reporting that Epic Games is wasting no time
in taking advantage of this by establishing a fund to help developers move away
from Unity and towards the Unreal engine and the Epic Games Store:
Epic
Games, purveyor of Unreal Engine and the biggest competitor to Unity, said
Thursday night that it has partnered with Improbable to establish a $25 million
fund to "assist developers who are left in limbo by the new engine and service
incompatibilities that were introduced today."
In essence, that means Epic is offering to help pay for game developers to move
away from its competitor Unity -- a calculated move that seeks to capitalize on
Unity's public relations (and dev relations) blunder.
Epic CEO Tim Sweeney and Improbable CEO Herman Narula wrote that the fund is "to
help developers transition to more open engines, services, and ecosystems. This
funding will come from a variety of sources including Unreal Dev Grants,
Improbable developer assistance funds, and Epic Games store funding."