Saboth wrote on Jan 7, 2019, 19:44:
OMD 1 was a great game. As a single player, I loved it. OMD 2 began the slide downhill. It was obviously built around multiplayer, and single player was an afterthought (and was not fun). Then came more focus on multiplayer games, and they sunk even further. Should have stayed with the original recipe that brought you success.
OMD2 was very, very playable solo. I never did it co-op, but 5 skulled everything solo. It was very difficult, until you got the hang of it. I'm wagering you didn't enjoy it enough to stick around to figure out the solo strategy. It took me a few rounds in part because I was used to games where you could wrangle, so I'd block one exit off entirely hoping that they'd funnel to the other. Instead, every enemy is spawned with a specific exit they will pound their way to.
Mastering it requires building traps that can mostly hold their own for a while, prioritizing traps on one exit and you on another, and spending a lot of time hoofing back and forth.
I liked it more than the original. More to do, more personality, more traps. I get that a lot of people didn't, but trust me when I say that it's very playable solo, very beatable solo, and at least two me, very fun solo.