Discord Store Undercuts Epic With 10% Split

Why not 90/10? Asks the Discord Blog innocently, as the chat app announces that beginning next year their fledgling game store will begin offering developers 90% of the revenue for games sold there, taking only a 10% cut for themselves. This seems like a response to Epic Games, who made waves when they announced their new store would only keep a 12% cut. Now word is the Discord Store has passed them on the race to the bottom line:
Earlier this year though, we noticed a change happening in the game industry. We talked to a lot of developers, and many of them feel that current stores are not earning their 30% of the usual 70/30 revenue share. Because of this, we now see developers creating their own stores and launchers to distribute their games instead of focusing on what’s really important — making great games and cultivating amazing communities.

So, we asked ourselves a few more questions. Why does it cost 30% to distribute games? Is this the only reason developers are building their own stores and launchers to distribute games?

Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.

So, starting in 2019, we are going to extend access to the Discord store and our extremely efficient game patcher by releasing a self-serve game publishing platform. No matter what size, from AAA to single person teams, developers will be able to self publish on the Discord store with 90% revenue share going to the developer. The remaining 10% covers our operating costs, and we’ll explore lowering it by optimizing our tech and making things more efficient.

We will also empower developers to communicate with their players by improving Verified Servers, extending their ability to add great content to the Activity Feed, and more. We believe if we iterate and work with developers, we can reverse platform fragmentation in the game industry while connecting developers and players closer together.
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51.
 
Re: Discord Store Undercuts Epic With 10% Split
Dec 15, 2018, 21:02
51.
Re: Discord Store Undercuts Epic With 10% Split Dec 15, 2018, 21:02
Dec 15, 2018, 21:02
 
Slick wrote on Dec 15, 2018, 14:20:
Lol, no logic indeed...

I never said a word about Half Life 3. Don't know where you're pulling that argument from...

Well you mentioned Half-Life so I thought it was kind of implicit

And by your argument, you're admitting that we shouldn't even be viewing Valve as a company that makes videogames anymore.

I'm trying to figure out what it has to do with ANYTHING? You're stil not explaining that part.

So you're all frothing into a lather over defending a store?

Do you get this hot under the collar about Wal-Mart? Same shit.

Only gamers are this ridiculous. Never heard of other people defending a store like this, insinuating that it should be the only store in the industry because.... you have to click 2 extra times to goto another store? lol.

I'm actually wondering what the hell you're smoking right now. Chill the fuck out.

I'm trying to figure out why you're jumping for joy over a store policy that doesn't do anything for gamers and locks out other stores over content that is NOT theirs.

Steam didn't stop anyone selling on other stores. If Epic is so confident in their storefront then the price reduction should be enough to get other developers to put their games on there without artificially locking other people out for 1 year or more.

But I'm sure I must be missing something so...
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