John Romero Game Announcement Tomorrow

Tomorrow is the 25th anniversary of the release of DOOM, as id Software's seminal first-person shooter first arrived on December 10, 1993. Now the Romero Games Website has word that DOOM designer John Romero's company is announcing a new game tomorrow to celebrate the occasion. VentureBeat has an email from The Romero indicating that this game is actually already complete, and tomorrow the chance will come to preorder this:
25 years ago DOOM was released on December 10th.

To celebrate this momentous occasion, Romero Games will announce pre-orders for a project John Romero just completed.

If you have been following John Romero’s Instagram @theromero you would have seen the hints. What looked like a countdown to Doom’s birthday became suddenly mysterious.

You’ll receive another email on Monday announcing this new project, and have the opportunity to pre-order it.
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Re: John Romero Game Announcement Tomorrow
Dec 10, 2018, 12:22
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Re: John Romero Game Announcement Tomorrow Dec 10, 2018, 12:22
Dec 10, 2018, 12:22
 
jamiedj99 wrote on Dec 10, 2018, 02:27:
https://www.usgamer.net/articles/gamings-greatest-flops-daikatana
Dont forget about the Flops lol the dude is a one hit wonder

People like you need to read this..

https://en.wikipedia.org/wiki/John_Romero

""Romero moved to Shreveport, Louisiana in March 1989 and joined Softdisk as a programmer in its Special Projects division. After several months of helping the PC monthly disk magazine Big Blue Disk, he officially moved into the department until he started a PC games division in July 1990 named 'Gamer's Edge' (originally titled PCRcade). Romero hired John D. Carmack into the department from his freelancing in Kansas City, moved Adrian Carmack into the division from Softdisk's art department, and persuaded Tom Hall to come in at night and help with game design. Romero and the others then left Softdisk in February 1991 to form id Software.[10]""

Without John Romero id software doesn't exist he made it happen.

yeah he never did anything but design 2 levels for doom and make daikatana..

sure....

This comment was edited on Dec 10, 2018, 12:39.
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